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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby AndyDufresne on Mon Aug 29, 2011 10:59 am

Oh, I got it. I was confused for a bit, since 'Blackhawk' is the name of the region above Vandruff, but also the name of the Bonus Zone of which Vandruff is a part. Sort of awkward!


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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby ironsij0287 on Mon Aug 29, 2011 11:05 am

AndyDufresne wrote:Oh, I got it. I was confused for a bit, since 'Blackhawk' is the name of the region above Vandruff, but also the name of the Bonus Zone of which Vandruff is a part. Sort of awkward!


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Oh sorry. I guess I should've been more specific.
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby ender516 on Mon Aug 29, 2011 12:32 pm

So the Blackhawk region (territory) is not part of the Blackhawk zone (continent), but rather part of the Rock Island zone (continent)? Is that an oversight, or just a weird reality of the local names?
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby ironsij0287 on Mon Aug 29, 2011 1:19 pm

ender516 wrote:So the Blackhawk region (territory) is not part of the Blackhawk zone (continent), but rather part of the Rock Island zone (continent)? Is that an oversight, or just a weird reality of the local names?


Weird reality I guess. The Blackhawk territory in Rock Island is where Blackhawk State Park is located in real life. While Blackhawk continent is named for Blackhawk Township which encompasses most of that area.

A lot of things in the Illinois Quad Cities have the name Blackhawk. That area was where Sauk leader Chief Black Hawk spent a large part of his life. He's the same person that the NHL Chicago Blackhawks get their name from, albeit indirectly.
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby OliverFA on Mon Aug 29, 2011 3:11 pm

Well, this map was already XML approved. However, I confirm that after fixing the coordinates for some territories, everything seems to continue being ok.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby pamoa on Tue Aug 30, 2011 12:29 pm

=D> much better
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby thenobodies80 on Sun Sep 04, 2011 8:15 am

Last Call

The map has passed through rigorous gameplay and graphics examinations and all major concerns have been addressed. If you have any other concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be stamped and submitted for the Beta period.

Please, post questions and concerns if any.

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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Bruceswar on Thu Sep 08, 2011 4:25 am

Woohoo. Well done!
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby AndyDufresne on Thu Sep 08, 2011 10:48 am

Agreed. Look forward to a nice and sleek map.


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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby thenobodies80 on Thu Sep 08, 2011 2:44 pm

          Beta - Quenching

---The Final Forge period has concluded for the Quad Cities Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

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While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.


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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby DiM on Thu Sep 08, 2011 2:57 pm

yay. and i'm also the first to congratulate for the beta.
congrats on turning this into a fine map.
and i'm sorry if i acted like a jerk sometimes
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Victor Sullivan on Thu Sep 08, 2011 3:39 pm

=D>

Can't wait to play!

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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Falkomagno on Thu Sep 08, 2011 3:54 pm

nice map!
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Bruceswar on Thu Sep 08, 2011 4:12 pm

Beta time!
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Bruceswar on Thu Sep 08, 2011 4:13 pm

DiM wrote:yay. and i'm also the first to congratulate for the beta.
congrats on turning this into a fine map.
and i'm sorry if i acted like a jerk sometimes




While you might have come off as harsh in the long run you did this map a giant favor. Looks much better than it did. Well done by all getting this one done.
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Orwell on Thu Sep 08, 2011 6:02 pm

DiM wrote:and i'm sorry if i acted like a jerk sometimes

No, you were right to make the suggestions you did. Sorry if my reaction to your input was nonconstructive.
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Orwell on Thu Sep 08, 2011 6:05 pm

And congrats to ironsij0287 - I am so excited to play this map!
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby ironsij0287 on Thu Sep 08, 2011 10:46 pm

Thanks everyone. I'm happy to finally see this thing go Beta.

Bruceswar wrote:
DiM wrote:yay. and i'm also the first to congratulate for the beta.
congrats on turning this into a fine map.
and i'm sorry if i acted like a jerk sometimes


While you might have come off as harsh in the long run you did this map a giant favor. Looks much better than it did. Well done by all getting this one done.


Yep, Bruce is right. In hindsight it was the kick in the butt this map needed to really turn the corner.

I believe the first page has all the current info for this map.
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby AndyDufresne on Fri Sep 09, 2011 10:33 am

Great work. Look forward to more maps from you, ironsij0287!


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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby danfrank on Fri Sep 09, 2011 6:55 pm

Woo Hoo =D> =D> Congrats on the beta process the hardwork has finally paid off .. :P
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Orwell on Sat Sep 10, 2011 12:46 am

When will the map be available to play?
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Bruceswar on Sat Sep 10, 2011 2:47 am

tobinov wrote:When will the map be available to play?



Soon as lack uploads the files. Should be this week sometime, I assume.
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby DandC130:2 on Sun Sep 11, 2011 10:04 am

This map looks awesome can"t wait to play it !!!
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby Orwell on Mon Sep 12, 2011 12:37 am

Bruceswar wrote:
tobinov wrote:When will the map be available to play?

Soon as lack uploads the files. Should be this week sometime, I assume.

OK - I'll admit that I'm impatient: how long can it take to upload files, eh?! :)
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Re: Quad Cities Map [29 Aug 2011] v7.03.2 pg. 1&27

Postby MrBenn on Tue Sep 13, 2011 6:22 pm

ironsij0287 wrote:Thanks everyone. I'm happy to finally see this thing go Beta.

Well done =D>
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