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2012 AA [PREMIUM PRIZE] Round 04 of 22 - [Rescued]

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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][85/???]Starts 11 D

Postby eagleblade on Sat Dec 10, 2011 7:21 pm

Your name: Eagleblade
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- Your chosen map for 4 players games: World 2.1
- Your spoils choice for 4 players games: No spoils
- Your reinforcements choice for 4 players games: chained
- Your chosen map for 8 players games: Doodle Earth
- Your spoils choice for 8 players games: Nuclear
- Your reinforcements choice for 8 players games: Unlimited
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby OliverFA on Sun Dec 11, 2011 1:44 pm

The tournament is starting now. Please review your settings (second post in first page) to see if I have noted them correctly. Watch your inbox for invitations.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby iLflankU on Mon Dec 12, 2011 1:05 am

reserve requested if you need 1...
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby larsbanger101 on Wed Dec 14, 2011 7:39 pm

He can have my spot I won't be able to compete for I have to go serve my jail time f*ck it all
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][85/???]Starts 11 D

Postby VicFontaine on Thu Dec 15, 2011 11:25 am

Hugiboo wrote:In please, if I'm not too late

2 players: Baseball, No Spoils, Chained
4 players: Napoleonic Europe, No Spoils, Chained
8 players: Conquer Rome, No Spoils, Unlimited


Hugs, you're talking my language, bud.
"It is a good day to die."
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby Stevchenko on Thu Dec 15, 2011 12:25 pm

Hey hey,

i''d still like to join!!


Name: Stevchenko
2 player: South Africa 1885, flat rate, unlimited
4 player: First Nations America, no spoils, adjecent
8 player: WWII Europe, no spoils, unlimited

thanks

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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby InnyaFacce on Thu Dec 15, 2011 7:08 pm

OliverFA

sorry for the short notice ...
im going to have to withdrawl from the Tourney

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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby larsbanger101 on Sun Dec 18, 2011 10:55 pm

I have to withdrawl also
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby Pope Joan on Mon Dec 19, 2011 2:04 am

Being a freemium, I am getting restless as I have to keep one spot open for nearly two weeks now. When will it finally start?
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby OliverFA on Mon Dec 19, 2011 5:29 pm

Pope Joan wrote:Being a freemium, I am getting restless as I have to keep one spot open for nearly two weeks now. When will it finally start?


Right now I am creating the games.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby DoomYoshi on Mon Dec 19, 2011 7:51 pm

Yay! I'm in 1st Place.
ā–‘ā–’ā–’ā–“ā–“ā–“ā–’ā–’ā–‘
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby fumandomuerte on Mon Dec 19, 2011 8:57 pm

Awesome Oliver. Thanks for taking the time to organize this kind of events :)
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Re: 2012 Adjacent Attacks [PREMIUM PRIZE][95] Starting

Postby Hugiboo on Mon Dec 19, 2011 11:14 pm

larsbanger101 wrote:I have to withdrawl also


I'm just going to drawl

(I'm still in, in case anyone's confused)
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby Tviorr on Tue Dec 20, 2011 5:16 pm

Im perpetually confused ;-)
PM me for an invite to Ikariam, a balanced strategy MMORPG centered on a city-based empire. Help and extra resources from me and an extra tradships and a small science bonus to both of us if you do :-)
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby OliverFA on Tue Dec 20, 2011 6:17 pm

DoomYoshi wrote:Yay! I'm in 1st Place.


LOL! Everybody is 1st! I think I will change the tournament's name to "The Peace and Love Tournament" ;)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby OliverFA on Tue Dec 20, 2011 6:18 pm

Results table are up in Skydrive https://skydrive.live.com/redir.aspx?ci ... zoFs73LYXA

This link is also in the third post of the first page.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby bragsie on Wed Dec 21, 2011 3:28 am

sorry guys, made a simple mistake and i am out, will never play on mobile phone again, thats for sure and wont rush
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby larsbanger101 on Wed Dec 21, 2011 4:11 am

Yea I made that mistake n now I need a password to get into my game
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby Kondrad on Wed Dec 21, 2011 7:06 pm

so what happens when someone dose not follow the adjacent attacks rules as in:
2011-12-21 18:47:34 - Proximus Ventor received 6 troops for 20 regions
2011-12-21 18:47:54 - Proximus Ventor deployed 6 troops on Northern Plains B
2011-12-21 18:47:56 - Proximus Ventor assaulted Northern Plains A from Northern Plains B and conquered it from Kondrad
2011-12-21 18:48:00 - Proximus Ventor assaulted Gate G from Northern Plains A and conquered it from Kondrad
2011-12-21 18:48:06 - Proximus Ventor assaulted Loent Square from Gate G and conquered it from Kondrad
2011-12-21 18:48:14 - Proximus Ventor assaulted Loent Palace from Loent Square and conquered it from Kondrad
2011-12-21 18:48:51 - Proximus Ventor reinforced Tayt Square with 8 troops from Tayt Palace
2011-12-21 18:48:51 - Proximus Ventor ended the turn
2011-12-21 18:48:51 - Incrementing game to round 3
Game 10292595 Round 3

Edit: Issue solved. It seems that Proximus just was not aware of the rule. So we just kept playing.
Last edited by Kondrad on Fri Dec 23, 2011 5:16 am, edited 1 time in total.
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby Tviorr on Wed Dec 21, 2011 8:59 pm

Im wondering the same thing, as Im a damn noob in this adjacent and came directly from a different game to my second turn.

Completely blanked on the adjacent rule, so I went and hmmm ... double attacked/reattacked to break an enemy bonus.

Need a ruling for what to do to provide a "fix" to the game if its possible. If not possible, I guess my first game is a forfeit with my apologies.

game: 10292675

Sorry for noobing inconvenience already :-(


Edit: Seemingly we have some nice guys in here :-). Crarg was understanding about the mistake and it was settled by him returning a double attack+1 as the penalty. Tripple attack penalty, I guess we can call it. Heh. Im such a noob.
PM me for an invite to Ikariam, a balanced strategy MMORPG centered on a city-based empire. Help and extra resources from me and an extra tradships and a small science bonus to both of us if you do :-)
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby agentcom on Thu Dec 22, 2011 11:40 am

Tviorr wrote:Im wondering the same thing, as Im a damn noob in this adjacent and came directly from a different game to my second turn.

Completely blanked on the adjacent rule, so I went and hmmm ... double attacked/reattacked to break an enemy bonus.

Need a ruling for what to do to provide a "fix" to the game if its possible. If not possible, I guess my first game is a forfeit with my apologies.

game: 10292675

Sorry for noobing inconvenience already :-(


Edit: Seemingly we have some nice guys in here :-). Crarg was understanding about the mistake and it was settled by him returning a double attack+1 as the penalty. Tripple attack penalty, I guess we can call it. Heh. Im such a noob.


Yeah if you check out the first page, the TO wants us to try to settle things within the games if possible. If that is not possible, then he will get involved. You lose a point for making a double attack and repeat offenders can get booted from the tourney.
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby Tviorr on Thu Dec 22, 2011 5:10 pm

Yeah, I just figured that Oliver might want to approve the fix or come up with one of his own. I understood it as Oliver settling things within the games if possible.

The gods of conquer seems to like noobs, though. Crarg rather had me after the penalty (and would have had me too if Id played correctly, however he ran some bad dice and I got some pretty awesome ones at a couple of key points. Its not over just yet, but its tilting my way quite heavily now :-)
PM me for an invite to Ikariam, a balanced strategy MMORPG centered on a city-based empire. Help and extra resources from me and an extra tradships and a small science bonus to both of us if you do :-)
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby OliverFA on Fri Dec 23, 2011 4:16 am

Hello everybody. I apology for not answering your messages yesterday. Yesterday was my last day at work before holidays, so it was a bit busy. Today I am driving to Barcelona to visit my family for Christmas, so I won't be able to answer until late this evening or tomorrow morning. But I'll answer not later than tomorrow morning.

About solving issues, agentcom is right. The first thing to do is to try to solve it when it's a minor infringement, like for example if you make a double attack that does not break any bonus and can be solved by another double attack. If the problem is bigger, then I will make a ruling about how to solve it and maybe also some points adjustment. The point adjustment is a way to make things more fair and try to restore balance.

Talk to you soon.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby OliverFA on Sat Dec 24, 2011 1:26 pm

larsbanger101 wrote:Yea I made that mistake n now I need a password to get into my game


Invitation resent
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: 2012 AA [PREMIUM PRIZE] Round 01 of 22 - 96 players left

Postby OliverFA on Sat Dec 24, 2011 1:28 pm

Tviorr wrote:Im wondering the same thing, as Im a damn noob in this adjacent and came directly from a different game to my second turn.

Completely blanked on the adjacent rule, so I went and hmmm ... double attacked/reattacked to break an enemy bonus.

Need a ruling for what to do to provide a "fix" to the game if its possible. If not possible, I guess my first game is a forfeit with my apologies.

game: 10292675

Sorry for noobing inconvenience already :-(


Edit: Seemingly we have some nice guys in here :-). Crarg was understanding about the mistake and it was settled by him returning a double attack+1 as the penalty. Tripple attack penalty, I guess we can call it. Heh. Im such a noob.


That arrangement was a fair one.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
User avatar
Private OliverFA
 
Posts: 2295
Joined: Wed Jul 09, 2008 4:30 am
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