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Postby Evil DIMwit on Tue Apr 17, 2007 4:02 pm

How about a capture the flag game with two small flag continents on either end... anyone who has both flags gets a +55 continent bonus and thus wins.
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Postby DiM on Tue Apr 17, 2007 4:39 pm

Evil DIMwit wrote:How about a capture the flag game with two small flag continents on either end... anyone who has both flags gets a +55 continent bonus and thus wins.


and if somebody gets a lucky deployment? :roll:
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Postby dominationnation on Tue Apr 17, 2007 4:49 pm

so make it 15 flags
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Postby GrazingCattle on Tue Apr 17, 2007 5:11 pm

How bout a map of Dune? has that been offered.

You would only be able to attack to certain places if you had enough spice territories. I think that would be cool!
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Postby Evil DIMwit on Tue Apr 17, 2007 5:44 pm

DiM wrote:
Evil DIMwit wrote:How about a capture the flag game with two small flag continents on either end... anyone who has both flags gets a +55 continent bonus and thus wins.


and if somebody gets a lucky deployment? :roll:


All right, let's say it's two flag continents with four territories each. In a three player game, that's a one in 8^3 chance of having all of the flags in the first turn; multiplied by a 1/3 chance of getting the first move this yields a one in 19,683 chance. Three flags with three territories each would make that number 59,049. And for a four-player game those numbers would be 262,144 and 1,048,576 respectively. Considering there have only been 372,180 or so games so far in the whole of Conquer Club (that's assuming the game numbers are telling the truth) I think the likelyhood of this happening even once is small enough to ignore, let alone of it happening to the same person twice.
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Postby DiM on Tue Apr 17, 2007 5:48 pm

Evil DIMwit wrote:
DiM wrote:
Evil DIMwit wrote:How about a capture the flag game with two small flag continents on either end... anyone who has both flags gets a +55 continent bonus and thus wins.


and if somebody gets a lucky deployment? :roll:


All right, let's say it's two flag continents with four territories each. In a three player game, that's a one in 8^3 chance of having all of the flags in the first turn; multiplied by a 1/3 chance of getting the first move this yields a one in 19,683 chance. Three flags with three territories each would make that number 59,049. And for a four-player game those numbers would be 262,144 and 1,048,576 respectively. Considering there have only been 372,180 or so games so far in the whole of Conquer Club (that's assuming the game numbers are telling the truth) I think the likelyhood of this happening even once is small enough to ignore, let alone of it happening to the same person twice.


from your first post i understood there are only 2 flags. getting 2 terits is really common.

if you put more flags then the whole conquer the flag feeling is kinda lost. :roll:
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Postby Evil DIMwit on Tue Apr 17, 2007 6:06 pm

DiM wrote:
Evil DIMwit wrote:
DiM wrote:
Evil DIMwit wrote:How about a capture the flag game with two small flag continents on either end... anyone who has both flags gets a +55 continent bonus and thus wins.


and if somebody gets a lucky deployment? :roll:


All right, let's say it's two flag continents with four territories each. In a three player game, that's a one in 8^3 chance of having all of the flags in the first turn; multiplied by a 1/3 chance of getting the first move this yields a one in 19,683 chance. Three flags with three territories each would make that number 59,049. And for a four-player game those numbers would be 262,144 and 1,048,576 respectively. Considering there have only been 372,180 or so games so far in the whole of Conquer Club (that's assuming the game numbers are telling the truth) I think the likelyhood of this happening even once is small enough to ignore, let alone of it happening to the same person twice.


from your first post i understood there are only 2 flags. getting 2 terits is really common.

if you put more flags then the whole conquer the flag feeling is kinda lost. :roll:


Well, I think it's workable.
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Postby dolemite on Tue Apr 17, 2007 7:16 pm

Another idea:

You basically put two identical maps on one map, and then make them light and dark, so they represent day and night, or, underworld and overworld.

Then you make connections between the dark and light map with some kind of icon.

It could work in a fantasy setting, or in a realistic setting. For example, you could do New York city and the overworld is the land, while the underworld is the sewers and seedier side of things.
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Postby unriggable on Tue Apr 17, 2007 7:31 pm

dolemite wrote:Another idea:

You basically put two identical maps on one map, and then make them light and dark, so they represent day and night, or, underworld and overworld.

Then you make connections between the dark and light map with some kind of icon.

It could work in a fantasy setting, or in a realistic setting. For example, you could do New York city and the overworld is the land, while the underworld is the sewers and seedier side of things.


Like Yinyang?
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Postby Contrickster on Wed Apr 18, 2007 7:24 pm

You know those Hollywood STD charts you occasionally get in the trashy magazines?

Made me laugh, anyway.
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Postby keiths31 on Fri Apr 20, 2007 8:25 pm

I am not computer savvy enough to even begin to create a map. I have been daydreaming though about a sports themed one. Mainly a hockey rink, with the end zones, neutral zones, circles, etc, as continents.
The idea of using the Stanley Cup floated in my head too...kind of like King of the mountain, but in a larger scale.
The hockey rink isn't exclusive either...a baseball diamond or football field could be used too.
I like sports and playing a sprts map would be pretty cool IMO.

Just ideas...
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Postby Evil DIMwit on Sat Apr 21, 2007 1:01 am

Two words: Alien Invasion.
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U MAPMAKERS!! MAKE THIS MAP FOR ME AND OTHERS

Postby taranwandrer on Sat Apr 21, 2007 2:17 pm

my user name is taran wanderer...borrowed from the chronicles of prydain, by lloyd alexander.

fantasy books....kinda like "lord of the rings light"

they always had these really cool maps in the books to help you understand the terrain.

some mapmaker who knows how to do it...please make a map of this.
ask me for feedback on what should be the areas of "continent" troop awards.


off the top of my head...it would be cear dalben area...caer datyhl area....annuvin castle area..(bad guy)....llyr castle island....northern realm of fair folk.....caer cardern, realm of king smoit, and any other way yu want to talk about.

someone please do this...

here is link to map drawing..

http://www.lloydalexanderbooks.com/map.htm
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Postby sfhbballnut on Sat Apr 21, 2007 2:23 pm

I don't see a lot of potential, but we'll see if anybody else is inspired
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map of prydain

Postby taranwandrer on Sat Apr 21, 2007 2:28 pm

there are 4 other books in the series that cover the same area of the map that could give it more depth...
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Postby mibi on Sat Apr 21, 2007 2:58 pm

HOW MUCH ARE YOU PAYING FOR THIS?
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Postby flashleg8 on Sat Apr 21, 2007 3:19 pm

I love these books too, I'm sure they have a huge following. I might have a look into this next week when I'm back at home.
I'll have a look for a good map we can use.
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Postby nagerous on Sat Apr 21, 2007 3:28 pm

its hard work for maps to reach the standard required for cc and requires a lot of effort from tireless cartogrophers especially considering the fact that they make maps for fun (even if it can be stressful) on top of their actual jobs and . unless you find someone who knows the books and is willing to put in the great effort required, it is going to be hard luck, good luck though in your quest
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the book

Postby taranwandrer on Sat Apr 21, 2007 5:39 pm

I TARAN WANDERER...FLASHLEGS, AND TROUBLEIGOTTO will help out the creator of the map.

the map linkhown is the map from the fifth book, much more detail can be added by going to the first four books.

i hope one of yu decides to try it.
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Postby JoshJ on Sat Apr 21, 2007 6:08 pm

keiths31 wrote:I am not computer savvy enough to even begin to create a map. I have been daydreaming though about a sports themed one. Mainly a hockey rink, with the end zones, neutral zones, circles, etc, as continents.
The idea of using the Stanley Cup floated in my head too...kind of like King of the mountain, but in a larger scale.
The hockey rink isn't exclusive either...a baseball diamond or football field could be used too.
I like sports and playing a sprts map would be pretty cool IMO.

Just ideas...

This could be feasible, having multiple sports arenas and connecting them.

Like a hockey rink, basketball court, baseball field, football field, soccer field, etc..
http://en.wikipedia.org/wiki/Hockey_rink
I see 7/8 zones there - 5 different faceoff circles and either the two sides of center ice or center ice and the two sides of the rink...

Basketball court http://en.wikipedia.org/wiki/Basketball_court gives:
the key/paint on each side, the perimeter, and the center jump ball zone for 5,

Baseball diamond http://en.wikipedia.org/wiki/Baseball_diamond gives 9 if you go with the standard defensive positions.

Soccer field http://en.wikipedia.org/wiki/Soccer_field gives:
center circle, penalty area, goal area, and possibly corners. This is fairly similar to the basketball layout so maybe redundant.

Connect the multiple sports arenas in different ways and you've got a potentially interesting setup; the overall theme could be something like a "sports park" or whatever.
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chronicles of prydain map

Postby taranwandrer on Sun Apr 22, 2007 3:53 am

my user name is taran wanderer...i am pushing the geography map from the chronicles of prydain, by lloyd alexander.

fantasy books....kinda like "lord of the rings light"

they always had these really cool maps in the books to help you understand the terrain.
if done with territories listed in all five books, it could be a great map.
a lot better than some that are up.

consider it.
contact me...flashlegs and troubleigotto for info on books.

link.


http://www.lloydalexanderbooks.com/map.htm
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Augusta National

Postby hefm on Sun Apr 22, 2007 9:38 am

Has anyone ever suggested a map of Augusta National Golf course?

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Not sure how it would work, but just an idea...

You've got par 5's (13 and 15), hazards (sand and water could be a bonus), clubhouse, etc.

Just a thought...
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Postby fireedud on Sun Apr 22, 2007 9:41 am

It's a good idea, but it depends on h ow you make it.
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Postby hefm on Sun Apr 22, 2007 10:01 am

I'm too stupid to make one myself, but I would think something like:

18 holes so 6 bonus' of 3 holes each with 13-15 being the biggest because they have 2 par 5's in them (a par equaling the number of occupied territories)...

Par 3's being 3 spaces (tee, fairway or water, green)
Par 4's (tee, 200 yard marker, 100 yard marker, green)
Par 5's being 5 spaces (tee, 300 yard marker, 200 yard marker, 100 yard marker, green)

Much like Alexander's Empire or 2.1 - there could be neutral areas between holes...

Just an idea...
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Postby oaktown on Sun Apr 22, 2007 11:33 am

a golf course map would be fun and original... are you thinking one-way? One-way would make for some messy, Curcus-Max style game play, but it would be true to the theme.
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