

 koontz1973
				koontz1973
			




















 
		koontz1973 wrote:Cheers IH, it is one of the things that keeps stopping me on this one. I really want to make it but I just cannot get the right angle on how to do it. I saw your old one and thought about that, tried to go like Madrid but stopped that so I am trying to go down the Coptic Cairo route right now.

 Seamus76
				Seamus76
			



















 
		

 koontz1973
				koontz1973
			




















 
		koontz1973 wrote:I am not, it is just that to work on a map, I need to believe in it. Right now, the GP is pretty freaking sweet and is going to blow players minds, but graphics, are just not going the way I want them to. I wanted similarities with Jakarta but better and that is not happening right now.

 Seamus76
				Seamus76
			



















 
		

 koontz1973
				koontz1973
			




















 
		 generalhead
				generalhead
			




















 
		

 koontz1973
				koontz1973
			




















 
		koontz1973 wrote:Cheers gh, still trying to find the right way forward with this one. Might take me a long time to find the right approach though. Jakarta took 3 months to find the right way forward, Mags took the same amount. Not in any rush with this one. Looked at the coins earlier and did not like them. Not liking the buildings this time around.
The problem I have gh, is I look for something new. This is not new. The only thing new about this map is the borders but graphically I need something to stimulate me and Cairo at the moment is not. But I will get their in the end. Any ideas on a style this should be in?
 generalhead
				generalhead
			




















 
		 generalhead
				generalhead
			




















 
		generalhead wrote:I wonder if this game play would work better on a more creative map.


 koontz1973
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 koontz1973
				koontz1973
			




















 
		 generalhead
				generalhead
			




















 
		
 nolefan5311
				nolefan5311
			



























 
		generalhead wrote:two things. the area that has bridge land bridge in the north is missing a territory name.
The water looks like it has a peak in the middle.
nolefan5311 wrote:I haven't read the whole thread, so forgive me if this has already been answered, but when a border becomes "blocked", does that break the chain of connected territories? If so, that is going to be a nightmare to code and I don't even know if it's possible. Either way, I think you should mention that somewhere on the map.


 koontz1973
				koontz1973
			




















 
		

 koontz1973
				koontz1973
			




















 
		koontz1973 wrote:generalhead wrote:two things. the area that has bridge land bridge in the north is missing a territory name.
The water looks like it has a peak in the middle.
No name for that island as it is not one, but will make it clear it belongs to one or the other. The water is dipped, not peaked.nolefan5311 wrote:I haven't read the whole thread, so forgive me if this has already been answered, but when a border becomes "blocked", does that break the chain of connected territories? If so, that is going to be a nightmare to code and I don't even know if it's possible. Either way, I think you should mention that somewhere on the map.
Borders will become impassable like a mountain so yes, when one becomes blocked, it breaks the chain. Yes to placing it onto map to make it super clear. As for the nightmare to code, I do not see it as too big a problem. Normal continents with 4 large ones with required and override tags should sort this out.

 nolefan5311
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		 Or a range like that?
  Or a range like that?

 koontz1973
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		 ManBungalow
				ManBungalow
			






















 
		ManBungalow wrote:Out of interest, who sticky'd this thread?

 nolefan5311
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ManBungalow wrote:Out of interest, who sticky'd this thread?
nolefan5311 wrote:I did.



 koontz1973
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 koontz1973
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 nolefan5311
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 nolefan5311
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 Has anyone got any idea on how to do the bridges? I am at a loss with them.

 Seamus76
				Seamus76
			



















 
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