Armandolas wrote:In the past i had criticizef some of your maps, mostly because of graphics....but this one just looks...Beautifull
ManBungalow wrote:To clarify, this is what I'm suggesting with the bridges:
You're currently using bridge model A.
I recommend bridge model B. It's the same, but with soft ends.
At the moment, they stand out from the rest of the map because they look like blocks of whatever just slapped on top of the image.
Oneyed wrote:there are still visible rivers under some bridges...
DJ Teflon wrote:Nice - although do you really want to give +10 bonus for the full island on the right in Austrum, and nothing for connected regions in the centre?
Gilligan wrote:Might need to add/remove some neutrals on Austrum - 12 starting territs in 1v1 isn't great
puppydog85 wrote:Quick point on Austrum, once I figured out that it was not the last map I played (Vertex), I had a slight amount of trouble finding out what the exploratorum were (it might be that it was speed 1min. game). But perhaps it might be possible to make the ships in the legend a little bolder? They just looked like background decoration to me, but the whole thing could have been because I was confused about the map and then the time.
Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls
perchorin wrote:Beautiful map koontz. I do have to say though that I find the font you've used for the legend (while quite attractive) is terribly difficult to read. Enough straining and I figured out what it said, but I can guarantee you any players on this site who's native language doesn't use the Roman alphabet will be very hard-pressed to know what the legend says.
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