
Moderator: Cartographers



 cairnswk
				cairnswk
			








 
		 isaiah40
				isaiah40
			













 
		
 thenobodies80
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 cairnswk
				cairnswk
			








 
		


 cairnswk
				cairnswk
			








 
		


 cairnswk
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 cairnswk
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 isaiah40
				isaiah40
			













 
		isaiah40 wrote:Sorry cairns - Missed this, so now it is officially [MOVED]!



 cairnswk
				cairnswk
			








 
		 sannemanrobinson
				sannemanrobinson
			












 
		thank-you sannermansannemanrobinson wrote:Great looking map as always.
 
 Bonus of 4 for Melville could be 3, as there are 3 boundaries.
 
 

 cairnswk
				cairnswk
			








 
		cairnswk wrote:Territories (4) Number of Defending Territories (4) Number of Attacking Territories (7) Number of Neighbours (5)
sannerman...the bonus calculator we use shows the above for a bonus of 4.
personally i think i think you'd need at least 4 to help keep the region.
 sannemanrobinson
				sannemanrobinson
			












 
		sannemanrobinson wrote:...
Okay it will work. By the way it is a similar situation as the Cambridge bonus (3 defending territories).
 
 Fremantle on the swan = N. Frementle on the map.


 cairnswk
				cairnswk
			








 
		
 dolomite13
				dolomite13
			
















 
		dolomite13 wrote:Love this map thus far.
I don't see a unit circle on N Freemantle.
=D13=


 cairnswk
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 isaiah40
				isaiah40
			













 
		


 cairnswk
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 cairnswk
				cairnswk
			








 
		cairnswk wrote:I'd like to hear if players think the rail lines are absolutely necessary....i am in two minds about them


 koontz1973
				koontz1973
			




















 
		koontz1973 wrote:cairnswk wrote:I'd like to hear if players think the rail lines are absolutely necessary....i am in two minds about them
I would remove them. They are not adding anything to this one. I would even go as far as to remove the helicopters as well for the same reason.


 cairnswk
				cairnswk
			








 
		cairnswk wrote:Can you elaborate on that decision koontz?


 koontz1973
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		koontz1973 wrote:cairnswk wrote:Can you elaborate on that decision koontz?
Not really a decision but a preference. But here is how I look at them. You have 20 continents spread over 73 territories. By adding in the rail lines you are giving the ability to jump one region only in most cases so would not get used much, The stations are on borders so would naturally be defended making them less relevant. The lines starting in Perth have made that territ very crowded. The name is closer to S.Perth and the army circle is over the line. And that crowding seems to be everywhere. Hence the comment not adding anything.
The helicpoters are better than the trains as they do allow you to move over the map faster, have less impact on space.
The ferry to and from Rottnest island I cannot see being used much because of the neutral and the fact that the island is not in a bonus zone.
Last thing, you have all this lovely space being used on the right of the map for this huge background image and title. Why not use that part to make the map larger?



 cairnswk
				cairnswk
			








 
		
 Danyael
				Danyael
			



 
		Danyael wrote:Nice to see the map machine still pumping things out
nice map
a little confused about
copter assaults all points .... is that all helipoints? or am I missing something



 cairnswk
				cairnswk
			








 
		

 TeeGee
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