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MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
DiM wrote:MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
just bellow the map image there will be links to each different view.
let's say you have 4 images. 2 player bases, a battle arena and a legend. each of these will have it's own link and the players just browse through them.
MrBenn wrote:DiM wrote:MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
just bellow the map image there will be links to each different view.
let's say you have 4 images. 2 player bases, a battle arena and a legend. each of these will have it's own link and the players just browse through them.
It would probably be better UI to have them as tabs instead of links, but as long as they're obvious then simple links should suffice...
DiM wrote:MrBenn wrote:DiM wrote:MrBenn wrote:I'm assuming there will be a method for a player to view/select different/specific stages of the map? thinking back to
just bellow the map image there will be links to each different view.
let's say you have 4 images. 2 player bases, a battle arena and a legend. each of these will have it's own link and the players just browse through them.
It would probably be better UI to have them as tabs instead of links, but as long as they're obvious then simple links should suffice...
right now they're simple links on the beta site, but it was just a test made by bigwham, so i assume the final version can include a better interface with tabs/buttons or stuff like that.
Rih0 wrote:2. A MUST HAVE after this is implemented is a continental drift map.
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