clangfield wrote:A tank game I play has a restriction that you can only create games with ranks up to 4 above and below yours (there is a slider bar that allows you to narrow it further).
This approach would cut out newbie farming by people who should know better; intuitively one might think it would make games harder to fill, but in practice it might encourage people to join in the 'middle' slots if they are confident that they won't be followed in by a much lower rank. Certainly I often wait to join last in order to avoid newbies who deadbeat.
I certainly wouldn't want it to be mandatory. People can have friends with a much different rank, and you shouldn't prevent them from playing each other. Also, some people might want to play a map & settings combination that is not very popular, and restricting the rank might make it almost impossible to fill.
WILLIAMS5232 wrote:i dont reaaly think #1 would make much difference. i think the decline is more complex than any one thing. im not arguing that people dont want it. keep that in mind.
no. 2 tho' seems pretty valid. i never looked at it that way, but i know i jesitate in joining games due to the chance of some clown joining that goi.g to attack all of his 3armies on the first turn.
I wasn't saying that it would solve all of the problems here, but I think it would be a step in the right direction. Even better if this were combined with my suggestion for Unlimited Wait-Lists & Maximum Game Limit.