I've been meaning to do this for awhile, but now I have a bit more free time so I think that I can properly moderate a game. If a sizable amount of players have signed up by then, I will start this game at some point after CYOC and Hobbit mafia have finished. I'd prefer somewhere between 16-26 players but can be flexible.
First off, here are some typical mafia rules AND some not-so-typical ones, so please do read them all
I'll be using a 3 strike system of sorts with the rules. A minor infraction/accident may be 1-0 strikes(i.e. harmless banter after a lynch has been reached). A larger infraction may be 2 or even 3 strikes all at once(i.e editing posts or posting important information when not allowed). At 3 strikes, you WILL be modkilled (the exception is inactivity where I will be looking for a replacement first). You may ask what your strike count is in a PM to me and I would ask that you don't inquire as to other players infraction count.
Now onto the fun stuff. This is a game with a partial open setup. Below will be a list of roles that COULD be in the game, as well as some basic information about them. Not all information regarding the roles will be revealed to everyone and some information will not be revealed even to the one who has the role. Once the game starts, I will NOT tell you what roles made it into the game (other than the Zombie Leader, cause what's a zombie game with no zombies?). There are up to 26 roles already planned out. If we somehow manage to get more than 26 players, I am more than willing to create more roles.
Note: Mafia members know who each other are at the beginning of the day UNLESS they do not attend mafia meetings. If there is no Lackey, any mafia member can carry out the kill. If I change anything important in this post, I will make a note of it at the bottom.
I've tried this setup before and I've made balance changes so I can at least pretend it'll be balanced, but it's also pretty crazy so I just hope you all enjoy it \o/ You can signup for the game itself or as a replacement. I'm also willing to take on a co-mod, though I won't share any details until the game is about to start in case I can convince you to play the game instead =p
Timeline of The Living and Dead Evan - Suspicious Samurai - Modkilled Day 1Day 1 Start Votecount 1.1 Votecount 1.2 Skoffin - Detective - Modkilled Day 1 Bujaber - Zombie Leader - Shot Day 2
I'm in Few questions: Players lose their powers when they're zombified right? Is there a difference between Voodoo lady and Lonely survivor? Because they both look like regular survivors to me. If someone is investigated the night he is infected, what will he show up as to any investigative role?
ZaBeast wrote:I'm in Few questions: 1. Players lose their powers when they're zombified right? 2. Is there a difference between Voodoo lady and Lonely survivor? Because they both look like regular survivors to me. 3. If someone is investigated the night he is infected, what will he show up as to any investigative role?
1. Players will loose any powers connected to their roles once zombified. 2. Shhhh secrets. 3. The night someone is infected, they will show up as their role as they do not turn until the start of the next night. They essentially spend the day after being infected not knowing they were infected
Due to the low turnout, I will have to do one of two things and I'd like some input input. Should I A) Attempt to make a small balanced 8 player version of this (basically zombie vs town, no mafia) or B) Save this setup for when mafia forums are more active and create a new theme/set of roles that works with a smaller amount of players?
Also sidenote: Thor will have to make a really convincing argument for getting into the game due to his frequent forum bans.
Option A and B look very similar if I understand correctly. In both cases you want to adapt your game to work with 8 players. Option A you use some of the roles in your first post to do so, option B you change the theme completely. Did I got this right or is there something I'm missing? If revealing the details of the roles would prevent this setup from being played again (like option A seems to imply), I'd chose option B. If not, I have no preference whatsoever.
Option B is with completely new roles as well. Replaying this theme would simply require changing the hidden aspects of the roles used (like using option A). I was hoping to hear from all of the currently signed up players before making a decision, but I suppose I'll go with option A. This'll take some time to balance/let people know the game is starting, but we will be able to start this game in two weeks I think (in case we can get a straggler to sign up).
Alll of the role pms have been sent out. Once everyone confirms, day 1 will start. Due to the low amount of players, there is NOT a mafia in this game. I make no promises that the game is balanced, but I do hope I made it something you guys can enjoy.