[CC16] R1: ATL vs RET

Active clan challenges between two competitive clans.

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queen victorious
Posts: 157
Joined: Thu Jun 03, 2010 4:29 am
Gender: Female
Location: Manhattan suburbs

[CC16] R1: ATL vs RET

Post by queen victorious »

[CCXVI] R1: ATL (0) vs RET (0)

Contacts:
ATL
Contacts: queen victorious
Tin Trumpet

RET
Contacts: cpusurfer
bobby4254

Format:
Best of 43 Games (2 Sets) + Tie-Breaker

42 Games (7 doubles, 7 Triples, 7 Quads)
Set One: 4 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
+ Tie-Breaker: Triples - Classic, NS, Chained, Sunny (created by ATL)

Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 11th
4 Doubles
3 Trips
4 Quads

2nd Set: March 4th
3 Doubles
4 Trips
3 Quads
+ Tie-Breaker to be made by ATL - Triples - Classic, NS, Chained, Sunny

Link to War Page - TBA
Spoiler
SET 1



Spoiler
SET 2





Tie-breaker
User avatar
groovysmurf
Head Clan Director
Head Clan Director
Posts: 2945
Joined: Tue Apr 14, 2009 1:28 pm
Gender: Female
Location: Cleveland, OH

Re: [CC 16] ATL vs RET

Post by groovysmurf »

Approved
Spoiler
queen victorious wrote: Sun Feb 08, 2026 10:51 am [CCXVI] R1: ATL (0) vs RET (0)

Contacts:
ATL
Contacts: queen victorious
Tin Trumpet

RET
Contacts: cpusurfer
bobby4254

Format:
Best of 43 Games (2 Sets) + Tie-Breaker

42 Games (7 doubles, 7 Triples, 7 Quads)
Set One: 4 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
+ Tie-Breaker: Triples - Classic, NS, Chained, Sunny (created by ATL)

Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 11th
4 Doubles
3 Trips
4 Quads

2nd Set: March 4th
3 Doubles
4 Trips
3 Quads
+ Tie-Breaker to be made by ATL - Triples - Classic, NS, Chained, Sunny

Link to War Page - TBA
User avatar
cpusurfer
Posts: 406
Joined: Wed Oct 30, 2013 10:33 am
Location: SITTERS - Bobby4254, spanishclaret

Re: [CC 16] ATL vs RET

Post by cpusurfer »

The RET Council agrees to the terms.
queen victorious wrote: Sun Feb 08, 2026 10:51 am [CCXVI] R1: ATL (0) vs RET (0)

Contacts:
ATL
Contacts: queen victorious
Tin Trumpet

RET
Contacts: cpusurfer
bobby4254

Format:
Best of 43 Games (2 Sets) + Tie-Breaker

42 Games (7 doubles, 7 Triples, 7 Quads)
Set One: 4 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
+ Tie-Breaker: Triples - Classic, NS, Chained, Sunny (created by ATL)

Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games allowed
Round limits are allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: February 11th
4 Doubles
3 Trips
4 Quads

2nd Set: March 4th
3 Doubles
4 Trips
3 Quads
+ Tie-Breaker to be made by ATL - Triples - Classic, NS, Chained, Sunny

Link to War Page - TBA
Spoiler
SET 1



Spoiler
SET 2





Tie-breaker
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