We will have an ongoing sign-up thread where you may be asked to be a reserve if the tournament has filled up and cannot permit more players.
Season 0 is a seeding tournament where everyone will be placed into leagues randomly. Season 1 leagues will be filled based on the results of Season 0.
CC Assassin Super League Season 0 Sign-Up https://www.conquerclub.com/forum/viewt ... p?t=243711
CC Super League Season 0: Starts July 2026.
Live scoreboard: TBD
This tournament is open to all players with Premium Membership
CC Assassin Super League Basics
The Basics
SEASON LENGTH - 10 weeks (6 weeks of games)
LEAGUE SIZE - 16 (Lowest League could have 6 players)
LEAGUE GAMES:
There are a total of 18 games per season - 3 games every week.
You play 3 home maps spread over the season, and 15 games equally on the opponent home maps.
GAME LOAD: 3 games per week - Premium Membership is required to enter
GAME SETTINGS:
6 Players
Auto
Sequential
Escalating
Parachute
Fog
No trench
20 round limit
No Beta or Special Event maps allowed for HOME MAPs (see https://www.conquerclub.com/public.php?mode=maps) but Random is permitted
SCHEDULE
New matches will be dispatched on a weekly basis at 0900 CCT on Mondays starting TBC
MATCH SCORING:
KILL: 4 Points (Killing correct target)
WIN: 2 Points (Winning without killing correct target e.g. round limit, objective)
LIVE: 1 Point (Surviving without being killed by correct assassin)
DEAD: 0 Points (Killed by correct assassin)
FOUL:-4 points (Killing incorrect target)
MISS: 0 Points (No points for being kicked for missing too many turns)
TIE-BREAKER:
1. Points
2. Highest Number of KILLs
3. Highest Number of WINs
4. Highest Number of LIVEs
5. Highest Number of DEADs
6. Highest Number of FOULs
7. Lowest Total Game Duration of All the CURRENT Seasons games
TOURNAMENT FORMAT:
This is a League Format. Each League will have 16 Players. Depending on numbers we may have an extra league with 6 players.
Every Season, players will be promoted or relegated as follows:
Finish 1st: Promoted 3 Leagues
Finish 2nd: Promoted 2 Leagues
Finish 3rd-4th: Promoted 1 League
Finish 5th to 12th: Remain in Current League
Finish 13th-14th: Relegated 1 League
Finish 15th: Relegated 2 Leagues
Finish Bottom: Relegated 3 leagues
There are a number of exceptions depending on the existence of an extra small league. The scoreboard clearly outlines the promotions in all cases so easiest to look at that.
REST SEASONS:
A rest season can be taken where you are guaranteed to stay in your current league.
This guarantee is good for one season but not for consecutive seasons - that will result in dropping down a league via relegation.
We are not able to allow lots of people on REST seasons because it affects the balance of the games as it is a 6 player tournament.
In exceptional circumstances we can allow a REST season but this immediately reduces the number of players in some of the games.
We reserve the right to refuse REST seasons if we feel it affects the balance of the games (we don't want to end up with 3 or 4 players games).
MISSED INVITES:
Games are ALWAYS sent on Mondays - invites expire after 24 hours so we are expecting you to accept by Tuesday.
Missed or dropped invites impact everyone else:
MAPS:
Random Map is permitted as the HOME MAP.
No Beta or Special Event maps allowed for HOME MAPs (see https://www.conquerclub.com/public.php?mode=maps)
SEASON LENGTH - 10 weeks (6 weeks of games)
LEAGUE SIZE - 16 (Lowest League could have 6 players)
LEAGUE GAMES:
There are a total of 18 games per season - 3 games every week.
You play 3 home maps spread over the season, and 15 games equally on the opponent home maps.
GAME LOAD: 3 games per week - Premium Membership is required to enter
GAME SETTINGS:
6 Players
Auto
Sequential
Escalating
Parachute
Fog
No trench
20 round limit
No Beta or Special Event maps allowed for HOME MAPs (see https://www.conquerclub.com/public.php?mode=maps) but Random is permitted
SCHEDULE
New matches will be dispatched on a weekly basis at 0900 CCT on Mondays starting TBC
MATCH SCORING:
KILL: 4 Points (Killing correct target)
WIN: 2 Points (Winning without killing correct target e.g. round limit, objective)
LIVE: 1 Point (Surviving without being killed by correct assassin)
DEAD: 0 Points (Killed by correct assassin)
FOUL:-4 points (Killing incorrect target)
MISS: 0 Points (No points for being kicked for missing too many turns)
TIE-BREAKER:
1. Points
2. Highest Number of KILLs
3. Highest Number of WINs
4. Highest Number of LIVEs
5. Highest Number of DEADs
6. Highest Number of FOULs
7. Lowest Total Game Duration of All the CURRENT Seasons games
TOURNAMENT FORMAT:
This is a League Format. Each League will have 16 Players. Depending on numbers we may have an extra league with 6 players.
Every Season, players will be promoted or relegated as follows:
Finish 1st: Promoted 3 Leagues
Finish 2nd: Promoted 2 Leagues
Finish 3rd-4th: Promoted 1 League
Finish 5th to 12th: Remain in Current League
Finish 13th-14th: Relegated 1 League
Finish 15th: Relegated 2 Leagues
Finish Bottom: Relegated 3 leagues
There are a number of exceptions depending on the existence of an extra small league. The scoreboard clearly outlines the promotions in all cases so easiest to look at that.
REST SEASONS:
A rest season can be taken where you are guaranteed to stay in your current league.
This guarantee is good for one season but not for consecutive seasons - that will result in dropping down a league via relegation.
We are not able to allow lots of people on REST seasons because it affects the balance of the games as it is a 6 player tournament.
In exceptional circumstances we can allow a REST season but this immediately reduces the number of players in some of the games.
We reserve the right to refuse REST seasons if we feel it affects the balance of the games (we don't want to end up with 3 or 4 players games).
MISSED INVITES:
Games are ALWAYS sent on Mondays - invites expire after 24 hours so we are expecting you to accept by Tuesday.
Missed or dropped invites impact everyone else:
- Tournament organisers - checking for missed invites, reissuing invites , sending PMs to offending players takes time and energy.
- All other players - you'll slow the tournament down possibly affecting how many seasons we can have per year.
- We will send one reinvite on Tuesday and send a warning via automated PM
- We will remove players if invites not accepted by Wednesday and notify via automated PM
- Players must PM us by Reply All if they have good reason and want to be reinstated asap
MAPS:
Random Map is permitted as the HOME MAP.
No Beta or Special Event maps allowed for HOME MAPs (see https://www.conquerclub.com/public.php?mode=maps)




