Conquer Man [Quenched]

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nippersean
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Re: Conquer Man [Quenched]

Post by nippersean »

yes it goes all white.
Have you got bob?
I have to turn mine off and refresh browser
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the.killing.44
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Re: Conquer Man [Quenched]

Post by the.killing.44 »

Sgt.Bobo wrote:Does anyone else have a problem with the map not loading recently? I am ok with it, I have played it enough to know what is where, but there are bound to be some new people that this would really confuse.

Game 6035652
Clear your cache. I was having the same problem, and it's fine now. (F5)
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natty dread
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Re: Conquer Man [Quenched]

Post by natty dread »

Does the same with me, ctrl-F5 fixes the problem.
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pimphawks70
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Re: Conquer Man [Quenched]

Post by pimphawks70 »

When I opened by browser today I thought, "What is Conquer Man doing on my homepage?"
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zen330
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Re: Conquer Man [Quenched]

Post by zen330 »

I have some questions:

What do Conquer man and the Cupcake start out as in terms of #N(eutral) troops?
Are there any territories that don't adhere to trench warfare rule of one move outwards per turn?
Are the territories just to the right and left of Conquer Man always neutrals, or randomly assigned?
WidowMakers
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Re: Conquer Man [Quenched]

Post by WidowMakers »

I think all of that discussion is summed up in page 8 of this tread.

But if I recall correctly
1) to balance bonuses in game start
2) not sure. I dont remember that conversation
3) need to check XML to be sure but I think they are not always neutral but random based on # of players and drop

Have Fun.
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zen330
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Re: Conquer Man [Quenched]

Post by zen330 »

Ah, it's the mapmaker (one of the two) himself, nice map. I like the idea of having different bonuses for different tiers, i.e. 1 army for every 3 w/ 1-30 and then 1 for every 4 w/ 30-60 occupied territories, etc.

My specific question re. 1) was what the cupcake and conquer man start out at, from page 9 it seems you liked 4(Neutral) for conquer man but I'm not sure what cupcake starts out as, its unclear to me as a new player of the map if or how many troops I should invest trying to fight for it early on.

Related, I wonder if such information would be good to include in the map tab of the actual game page (and on all such maps with novel features), alongside the information already given (Conquer Man: 151 Territories, 18 Continents, Min Reinforcements: 3)

Also, none of the links work for me, all I get (on two different browsers) is a landing page (https://fileden.com), not the actual .xml file linked.

Related question to the site, would it be viable to host such links yourself, as apparently sites effectively shutting down (or massively increasing prices for continuing hosting, like photobucket) is not that uncommon and breaks a lot of stuff on sites using them when it happens.
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plurple
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Re: Conquer Man [Quenched]

Post by plurple »

There are no killer neutrals though the map legend will most likely tell you if any territories reset.
The aliens and diamonds start at 3 neutral, conquer man is 4 and cupcake is 6 all other territories can be randomly assigned based on number of players and such :)
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