Moderator: Cartographers
maxdetjens wrote:it's 800x600 now. I was under the impression that that was the maximum recommended size. Am I mistaken?
Night Strike wrote:I also think you should remove the one-way paths.
maxdetjens wrote:Night Strike wrote:I also think you should remove the one-way paths.
What is your concern about them?
The one way paths are meant to represent the heavy cost acting against planetary gravity. I.e., A ship launched needs to refuel on a moon before leaving. I also makes the bonus areas somewhat less bunker-like (though in the current version holding a high orbit solves that problem.)
Night Strike wrote:I suppose that reasoning makes sense.
Connecting the high orbits of Neptune & Saturn and then Uranus & Jupiter may help army flow.
You need to make the attack lines darker connecting the space territories to planetary territories: you can't see them presently.
Night Strike wrote:I just noticed the new title.........I don't think it fits. I know it's the contentious part of the map, but the focus is the solar system, not the gates.
Pain Killer wrote:the jump gates are not that well put out, i had to look 5 min on the map to find them all, could you try to make them more visible, possibly try another picture than the 4 points.
second the legend still looks like it ocupies much of the map, but i guess nothing can be really done about it.
in rest the map looks absolutly superb. great job.
maxdetjens wrote:second the legend still looks like it ocupies much of the map, but i guess nothing can be really done about it.
I hate that too. Any ideas are appreciated. I would actually like to give 2 one point sub-region bonuses for the TNOs but haven't because I'm out of room on the legend.
natty_dread wrote:I was wrong
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