Moderator: Cartographers
Map Edited to fit suggestion.KEYOGI wrote:The refined legend is a nice improvement. One little suggestion would be to align the indented sub-continent bonus further right so it starts in line with the first character of the main continent bonus.
yeti_c wrote:I prefered the old indentation underneath the - for the sub bonuses.
Can I get a roll call vote?Night Strike wrote:I don't know if I like the sub-bonuses aligned how they are. I can't think of a good reason to change it back, so I'll just listen to what you and others think.
I can see making these changes though loosing the Charon/UHO route bothers me a little because its the only trans-neptunian connection i have and I kinda like the openness of space I'm getting with the current setup.Night Strike wrote:Because of the way you've realigned everything since we originally discussed the UHO choke point, I think you can get away with removing Charon/UHO connection. The Kuiper Belt can still be attacked from SHO and Neptune isn't cornered off.
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In fact, I think cutting the Orcus/NHO connection wouldn't be a bad idea. It would give the Kuiper Belt a safe territory (1 army control) that it currently doesn't have (unless you hold the jumpgate). All the other continents have 1 or more "secured" territories. As far as the bonus goes, you would have to control 5 points in the Kuiper Belt, with or without the jumpgate, so the bonus wouldn't have to change.
I'm still on the fence. Any one else?Night Strike wrote:As it stands, one has to hold 6 points with or without the jumpgate. That's every territory. Knocking that route decreases it to 5, which is still the hardest one to hold. I think the bonus would still be justified and it doesn't kill the attack routes between Neptune and Kuiper Belt. There's still the Trojans.
By the way, I never officially said that I like the previous legend. I think I could live either way.
The map creator needs to drop by and make a post with the Large Map, the Small Map, the Large Map with Army Numbers, the Small Map with army numbers, and links to the large map without numbers, the small map without numbers, and the xml. If he can't get the xml online he needs to copy paste all his code into the topic.Night Strike wrote:when can it move to Final Forge??