Lack:
It seems that all the criticisms stem from the fact that I revealed the dice rolls and not from the quality of the file.
So now I am going to generate a new file from random.org and I will keep the contents secret. I will replace the file every so often but it may also be recyled a few times. And that will be the end of it
Before you proceed as planned, I want to let you know that I have finished analyzed 20% of the rolls and have some findings you may find interesting.
NOTE TO OTHERS: What follows is may be confusing. If you are not sure about what is being written, please send a PM to me so as not to bog down this thread.
Basically, the file CC uses is, for the most part, statistically fair. The probability of every battle outcome does approximate the expected probability of battle outcomes. That is not to say that there are losing and winning streaks we all experience. However, there are minor variances between the real and expected battle outcomes. While the level of approximation is very reassuring, the minor variations may be a problem, especially due to the recycling of the file.
The most glaring issue with the file is with the probability of getting any particular roll combination. For example, when attacking 3 v 1, it is almost twice as likely that the attacker rolls a 2, 4, 1, to the defender's 1, than it is for the attacker to roll a 4, 5, 1 to the defender's 1.
The result for each of these roll combinations is the same (defender loses 1 army), but these variances can account for problems, both real and imagined. For example, because certain roll combinations are more likely, players may feel the dice are "sticking". This gives CC the apperance of impropriety. Furthermore, the fact that each roll combination does NOT have an equal chance of occuring can account for the differences between real and expected battle outcomes.
In sum, I recommend two courses of action:
1. First and foremost, the dice file should never be recycled. Probability is based on results over a period of time, and any anomalies in any file will only be exacerbated if the file is recycled.
2. I renew my position that a seperate file be created for each of the six possible battle scenarios (1v1, 1v2, 2v1, 2v2, 3v1 and 3v2). This would ensure each roll combination has an equal chance of arising. However, even if you choose to do this, this does not negate the need to never recycle the files.
If you did not look at the file, your chances of rolling 6;6;6;6;6 and 1;1;1;1;1 would be the same, from your perspective.
The issue is not the player's perception that the chances of each dice combination is the same. The issue is that the chances of each dice combination should be the same.
Thank you for your time and dedication to this website. I look forward to your reply.