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The Land of Enchantment, Battle for New Mexico (3rd draft)

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The Land of Enchantment, Battle for New Mexico (3rd draft)

Postby misterman10 on Wed Aug 01, 2007 4:27 pm

New update, here is update number 3:

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TO DO: Graphics and landmarks

Territories: 33
Continents: 5

I WOULD REALLY APPRECIATE FEEDBACK

First draft
Second Draft
Last edited by misterman10 on Sat Aug 04, 2007 10:45 pm, edited 6 times in total.
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Postby Fircoal on Wed Aug 01, 2007 5:39 pm

Ok, it's good but there are a few problems.

First of all, it looks a bit square. Also if you're going to put in a river, don't put a black line under it as it makes it look bad. ;) Also keep the names centered on there place, it might be too small.

As for GAmeplay, I'm not sure, as of now. ;)
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Postby misterman10 on Wed Aug 01, 2007 5:41 pm

Fircoal wrote:Ok, it's good but there are a few problems.

First of all, it looks a bit square. Also if you're going to put in a river, don't put a black line under it as it makes it look bad. ;) Also keep the names centered on there place, it might be too small.

As for GAmeplay, I'm not sure, as of now. ;)


For the square comment, do you mean the territories or the overall map. And the river, yeah I'm trying to find the best way to do it, right now the river is semi-transparent but I want the borders of the territories to show.

Do you want more territories?
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Postby pepperonibread on Wed Aug 01, 2007 6:16 pm

Maybe try to make a hole in the string of mountains where you can pass through both ways, instead of the double arrows. The one-way passes are okay, but it just seems like a "pass" through the mountains might suit the map better.
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Postby WidowMakers on Wed Aug 01, 2007 9:11 pm

The mountains between ottero and eddy do nothing.
The river between carton and grant does nothing. I would get rid of these.
Plus I would get rid of the borders under the river. Don't make the river transparent. Your legend speaks for itself. Rivers are impassable. People should know by now how that works.

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Postby misterman10 on Wed Aug 01, 2007 10:35 pm

WidowMakers wrote:The mountains between ottero and eddy do nothing.
The river between carton and grant does nothing. I would get rid of these.
Plus I would get rid of the borders under the river. Don't make the river transparent. Your legend speaks for itself. Rivers are impassable. People should know by now how that works.

WM


True about the mountains, I think I will either make a pass or delete them completely. As for the river between catron and grant, its a one way bridge, should I delete the river or keep the one way?

I will make the rivers non-transparent
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Postby misterman10 on Wed Aug 01, 2007 10:35 pm

pepperonibread wrote:Maybe try to make a hole in the string of mountains where you can pass through both ways, instead of the double arrows. The one-way passes are okay, but it just seems like a "pass" through the mountains might suit the map better.


Thanks, I will either get rid of the mountains completely or make a pass, whichever looks better
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Postby WidowMakers on Wed Aug 01, 2007 10:46 pm

misterman10 wrote:As for the river between catron and grant, its a one way bridge, should I delete the river or keep the one way?

I will make the rivers non-transparent
Sorry I missed the one way.
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Postby misterman10 on Thu Aug 02, 2007 12:13 am

pepperonibread wrote:Maybe try to make a hole in the string of mountains where you can pass through both ways, instead of the double arrows. The one-way passes are okay, but it just seems like a "pass" through the mountains might suit the map better.


Should the one way passes also have a hole through the mountains, or should the arrow go over? anybody?
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Postby Kaplowitz on Thu Aug 02, 2007 7:08 am

misterman10 wrote:
pepperonibread wrote:Maybe try to make a hole in the string of mountains where you can pass through both ways, instead of the double arrows. The one-way passes are okay, but it just seems like a "pass" through the mountains might suit the map better.


Should the one way passes also have a hole through the mountains, or should the arrow go over? anybody?


The one way passes are fine.

In "Santa Fe" put the "Fe" Underneath for more room.
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Postby misterman10 on Thu Aug 02, 2007 5:11 pm

Kaplowitz wrote:
misterman10 wrote:
pepperonibread wrote:Maybe try to make a hole in the string of mountains where you can pass through both ways, instead of the double arrows. The one-way passes are okay, but it just seems like a "pass" through the mountains might suit the map better.


Should the one way passes also have a hole through the mountains, or should the arrow go over? anybody?


The one way passes are fine.

In "Santa Fe" put the "Fe" Underneath for more room.


alright, I will do that on my next update as well as work the territory names even more
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Postby misterman10 on Sat Aug 04, 2007 10:48 pm

update 3, please leave some feedback
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Postby AndyDufresne on Sat Aug 04, 2007 11:36 pm

Way too much dead space on the right of the image, maybe even a little less on the left.


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Postby misterman10 on Thu Aug 16, 2007 10:53 pm

AndyDufresne wrote:Way too much dead space on the right of the image, maybe even a little less on the left.


--Andy


I was gonna put more bonus stuff on the right, but I guess this needs to be abandoned since nobody cares about new mexico
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Postby biotxlub on Thu Aug 16, 2007 11:46 pm

I absolutely care about NM. I think you should be persistent and keep this going. Sorry I haven't left feedback sooner. Me, I agree with pepperoni (I think) about making a "hole" in the mountains... and... well, if you've seen my other threads, which I think you have... where you have Lincoln, maybe you could come up with something Native American? New Mex is really, really big on Native American culture, and where you have Lincoln is the Mescalero Apache Reservation. That's where my family is. Maybe you could come up with something that ties into it? Just a thought. But really, I don't think you should abandon this.
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Postby biotxlub on Thu Aug 16, 2007 11:47 pm

Oh, and I really like the sands background. Looks good. :)
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