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sully800 wrote:Hmmmm, I see.
Not all maps have dots for army shadows, so perhaps it could be a region surrounding the number? That might be programmable, I have no idea how hard it would be. I suppose it would even prevent more mistakes because you'd be clicking on the number of armies you want and attacking the other persons armies directly. No chance of messing up all the similar names in hong kong or the two really close ones in phillippines!
Will we also get the option of using the current system? Although the clickable system sounds promising and positive, I won't know until i have used it whether it is better or worse than the current system (which is fine and allows you to check everything nicely)lackattack wrote:Clickable maps are coming sometime this year.
Kamchatka Kamchatka
YP_legend YP_legend
[attack from] [attack to] [deploy]
lackattack wrote:It is a bit premature to discuss the details, but I was going to start off with something like this:
You click on the center of a territory and a little bubble pops up. It would have a description and links depending on the stage of play
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Kamchatka Kamchatka
YP_legend YP_legend
[attack from] [attack to] [deploy]
and then clicking on the links would auto-select the old-fashioned picklists below.
lackattack wrote:Clickable maps are coming sometime this year.
Stoney229 wrote:lackattack wrote:Clickable maps are coming sometime this year.
Will lack not be implementing this, then... since there is now a plugin for it?
KLOBBER wrote:I have been thinking about this improvement ever since my first game here. I had assumed that the maps would be clickable. Why not? This is 2008!
Instead of programming some region or dot in each territory, wouldn't it be easier just to convert the digit or digits representing the number of armies in each region to a link? The clickable area would be the number only, which would not involve cartography at all, neither future nor retroactive, since (I think) all attackable regions necessarily have army numbers in them anyway.
I'm not a programmer, but I would be willing to bet that converting the numbers to links would be a VERY simple solution to this quandary, and the time and energy saved to everyone on the site by having clickable gameplay would be a VAST improvement to the site overall.
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