Moderator: Cartographers
you got three eyes so it ain`t a problemDiM wrote:freak87 wrote:because it was ready to be played, and to me this one is ready to, nut that's up to andy to decide....
this one isn't ready. it still has graphical issues. look at the borders for example. some are very blurry while some are very crisp. it hurts the eye.
DiM wrote:freak87 wrote:because it was ready to be played, and to me this one is ready to, nut that's up to andy to decide....
this one isn't ready. it still has graphical issues. look at the borders for example. some are very blurry while some are very crisp. it hurts the eye.
Ruben Cassar wrote:DiM wrote:freak87 wrote:because it was ready to be played, and to me this one is ready to, nut that's up to andy to decide....
this one isn't ready. it still has graphical issues. look at the borders for example. some are very blurry while some are very crisp. it hurts the eye.
This map is a classic example of how we will never be able to play a decent map because of some trivial issue which really doesn't affect the gameplay in any way.
Who cares about the crispness of the borders when everything else is fine. I would rather play the map than see it get scrapped because of crispness and bluriness...
Lone.prophet wrote:any gameplay related objections?
Lone.prophet wrote:working on it
edbeard wrote:I like this style. Make sure those circles can fit army numbers in them. If not then increase the size obvously.
I don't like that the water and one of the continents have almost the same colour. Maybe use a tan/brownish colour. I know it has to be 'pasty' to match the rest of the map but you need a new colour there.
What's with the black mark at the bottom under zuid-limburg?
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