![Image](http://i141.photobucket.com/albums/r76/ron_parodi/berlin05-1.jpg)
I've expanded the map area to include all of Berlin. This makes the map far more appealing visually, but I was having trouble with the break-down of regions until I arrived upon the idea of giving a bonus for controlling a majority of the zones within a sector, rather than for controlling the entire region as in traditional maps.
I think this is brilliant because:
1. it allows me to stay with the four Sectors represented,
2. it will make for more open play, as players can be creative about putting their own "continent" together
3. it encourages players to actively fight over one sector, as just one territory can mean the difference between a bonus or nothing,
4. it would make for fun doubles play, as partners could work together to secure a sector and still receive a bonus for the player with the majority of zones, and
5. it's never been done.
As it might be too easy to fluke a bonus at the start, so four regions will begin neutral - Mitte and the four airfields - greatly reducing the chance of a lucky start.
There are a few cheap bonuses, but with the airfields starting neutral you'd have to seriously weigh the cost of grabbing one early.
The graphics are a work in progress.