cairnswk wrote:Unit_2 wrote:the names of the territorys: like nax, can you attack though the name nax to get to cosa?
yeah unit_2, much like edbeard says...each name and army shadow is contained within two joined hexes, that that has a thick blue border, so anything that borders that territory can attack it. the double hexes are meant to represent ships of course.

I see where Unit_2's confusion is coming from - the inner 'army hexagon' within each territory gives the impression that it is separate from the half with the title. It's especially confusing on the small map, where you can't always see the darker color around the army hex which makes it work with the name half.
This will take some getting used to during game play, and will probably lead to occasional misplacement.
The hexagons are certainly better than the circles back on page 15 (see, I'm learning to back-read

), but I'm wondering if this is a map that could get away with no army shadows at all? In general I'd say shadows are better for readability, but they could be a source of confusion here. Most of the colors are already more subtle than the army count colors, though some may need to be toned down a bit.