Moderator: Cartographers
virus90 wrote: I think Anarkist is a valuable asset to any game.
Coleman wrote:Because he's done three-four drafts and they have all been good improvements and he had enough support in his poll and in the posts. It doesn't take as much to get out of map ideas as you might think.
unriggable wrote:Coleman wrote:Because he's done three-four drafts and they have all been good improvements and he had enough support in his poll and in the posts. It doesn't take as much to get out of map ideas as you might think.
Took a while to get western front out of the foundry...
cena-rules wrote:what is the bonus for neighbours on there on own and the paths
edbeard wrote:Not a huge deal, but Bud's floor looks like a tile bathroom. Good colour though. Maybe it's just me. I'm fine with it either way though.
Night Strike wrote:Dad's bonus needs to be 3 or 4. It's 4 territories, but 2 borders.
natty_dread wrote:I was wrong
The dog house and the paths it has complete access to present a lot of strategic potential that may be worth -1 in the minds of many experienced players to go at.Night Strike wrote:There is really no advantage to having the dog house and taking it's -1 if the paths don't have a bonus. I think that should be changed in some way.
Coleman wrote:Still, I wouldn't object to a bonus for all the paths, but I don't know how you could realistically hold them all until very late in the game.
unriggable wrote:I think the neighbors should be mapmakers only. BTW clarify 'common areas'.
edbeard wrote:Yea I don't really see much that needs work from my view.
Only things I see are that the Garage - Front Path 2 could be more...I dunno. I guess I get the feeling that some people will look at that and not realize that you can attack those spots.
Not a huge deal, but Bud's floor looks like a tile bathroom. Good colour though. Maybe it's just me. I'm fine with it either way though.
Bonuses and gameplay seem fine to me too (neighbors plus dining room is good enough for that area). If you really want another bonus, you could add would be something like holding all six hallways (siss's access, bud's access, WC hallway, hallway common, access and den hallway)
Night Strike wrote:Dad's bonus needs to be 3 or 4. It's 4 territories, but 2 borders.
There is really no advantage to having the dog house and taking it's -1 if the paths don't have a bonus. I think that should be changed in some way.
I think all the bathrooms should either be a bonus or be connected. It would be like attacking through the plumbing.
And as a reminder, I still think "Hallway Common" should read "Common Hallway".
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