Conquer Club

For The New Person Just Starting to learn

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

Postby mandalorian2298 on Sun Mar 18, 2007 7:05 am

AAFitz wrote:oh yeah...and in the way of advice....do not accuse people of cheating in a game...no matter what....if they are you will lose...if they arent you will lose...wait to see how the entire game plays out...if you suspect foul play, unless its blatent you can use the form and post a claim...but I highly reccomend you avoid this unless you are 99% sure...because crazy stuff happens in these games...someone always loses, and someone always attacks one of the players too much...if they didnt...it would never end....just dont be the one that attacks the wrong player too much, and thats more than half the battle...


LOL I just won a "Captains only" Assasin, after one of the Captain's (who will remain anonymous :rool: ) killed MY target :lol:
Mishuk gotal'u meshuroke, pako kyore.

Image

Talapus wrote:I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
User avatar
Lieutenant mandalorian2298
 
Posts: 4536
Joined: Mon Oct 02, 2006 3:57 pm
Location: www.chess.com

uh dur

Postby thebarbados on Sun Mar 18, 2007 2:14 pm

in case you didnt know, this game is like risk. numbe 2, its a popular game, so many of the noobs here arent technically noobs cuz they played risk a lot. you dont have to be a genius to know how to play this game. you just gotta use some common sense and strategic planning.
User avatar
Private thebarbados
 
Posts: 5
Joined: Thu Mar 15, 2007 2:55 pm
Location: Michigan

Re: uh dur

Postby GrazingCattle on Sun Mar 18, 2007 2:35 pm

thebarbados wrote:in case you didnt know, this game is like risk. numbe 2, its a popular game, so many of the noobs here arent technically noobs cuz they played risk a lot. you dont have to be a genius to know how to play this game. you just gotta use some common sense and strategic planning.


CC is not RISK. I play Risk and slaughter my friends time after time, does that make me good here? No.

Everyone thinks they are good when they first start. The reason they are here is because they are good. Bad players of Risk don't say to themselves "hey I want to spend hours on a site devoted to something I am not really good at."

That being said, some people come here thinking they are great because they slaughter the AI on Risk II. LOL Those are my favorites!

The brand of players here range and are all talented in their own way right? Not really.

There are some people on this site that can't win a game to save their life, and don't know why. So they try a different tactic...

That's what this thread is for. To tell them what the new player needs to try to do before they are so jaded from losing over and over again that they no longer WANT to play.

Long and short of it is... this post IS helpful to people. I wish I had seen it when i first started, but the road is already worn.

Thanks to all the poster's for their insightful comments!
Image
User avatar
Sergeant GrazingCattle
 
Posts: 647
Joined: Fri Jan 19, 2007 6:25 pm
Location: Sooner State

Postby wacicha on Sun Mar 18, 2007 3:24 pm

ithe only recomendations I make to players during my games is
#1 do not ally
#2 get monkey script
#3 read this beginning post
Image
User avatar
Major wacicha
 
Posts: 3988
Joined: Fri Jan 27, 2006 6:51 pm

Postby RobinJ on Sun Mar 18, 2007 3:59 pm

Not a n00b but thanks anyway - any help is welcome! :wink:
User avatar
Sergeant 1st Class RobinJ
 
Posts: 1901
Joined: Mon Aug 21, 2006 1:56 pm
Location: Northern Ireland

Postby alster on Sun Jun 03, 2007 5:01 am

*bump*
User avatar
Sergeant 1st Class alster
 
Posts: 3083
Joined: Sun Apr 02, 2006 12:35 pm
Location: Sweden...

Postby alex_white101 on Sun Jun 03, 2007 5:41 am

how come i never recieved this advice?!?!?!?! i had to go down to 600 points before i figured all this out......... :cry:
''Many a true word is spoken in jest''
User avatar
Corporal 1st Class alex_white101
 
Posts: 1992
Joined: Sun Feb 25, 2007 1:05 am

Postby alster on Sun Jun 03, 2007 12:49 pm

alex_white101 wrote:how come i never recieved this advice?!?!?!?! i had to go down to 600 points before i figured all this out.


Dunno. Guess you were so scared by Wacicha's rank that you never joined one of his games? :D

He's pretty much spot-on though. And the worst thing is, seeing how badly I do in his terminator games, I should probably read up a little on his advice... :D
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
User avatar
Sergeant 1st Class alster
 
Posts: 3083
Joined: Sun Apr 02, 2006 12:35 pm
Location: Sweden...

Postby chessplaya on Sat Jun 16, 2007 3:16 pm

alstergren wrote:
alex_white101 wrote:how come i never recieved this advice?!?!?!?! i had to go down to 600 points before i figured all this out.


Dunno. Guess you were so scared by Wacicha's rank that you never joined one of his games? :D

He's pretty much spot-on though. And the worst thing is, seeing how badly I do in his terminator games, I should probably read up a little on his advice... :D


LOL ...most certainly wacicha is 1 of the best players if not the best player i have played games with not only as strategy but as sportsmanship, i know i have said this before but my god when there is a guy like Wacicha there, u just cant stop saying it

keep on the good work

believe me u giving ur xigamers the best image there is...i am even thinking of joining the xigamers i will pm u with details later on

Cheers

Chessplaya
Veni...
Vidi...
Vici...
Captain chessplaya
 
Posts: 1875
Joined: Sat Jan 20, 2007 1:46 pm

Postby borox0 on Thu Jul 19, 2007 1:04 am

thanks for the help
User avatar
Cadet borox0
 
Posts: 573
Joined: Fri Jun 29, 2007 3:11 pm
Location: New Zealand

Postby Creamofmusic on Sun Jul 22, 2007 11:35 am

I wish I read this before I started lol
User avatar
Cook Creamofmusic
 
Posts: 341
Joined: Fri Jul 20, 2007 9:12 pm

Re: For The New Person Just Starting to learn

Postby bob72 on Mon Jul 30, 2007 5:01 am

wacicha wrote:#2In a Flat rate game Men are very important.

In first 3 rounds you need to deploy stratigically and attack softly, if at all. softly means attack once if you do not win the territory then stop attacking. The only real reason you would attack is to take over the small continents because you have 3 of the territories. You may also try for Africa after the 3rd or 4th turn, if you own 3 or 4 of the african continent. More players lose tring to replace men that have been lost trying to hold the borders of North America or Europe, and rarely does any one hold Asia.
Flat rate is important to own each territory you have in the begining. What I mean is are you gonna attack a guy with 4 guys or 1 guy so if you can't get a small continent find 3 territorie to gether and start building from there deploy 1 on each and don't attack but maybe 2 out of 3 turns the first few turns and when you tyrn in a set it is ok to turn in a ed set if you own 2 of the card territories or have to turn them in cause you have 5 cards.


If you don't attack the 1st 3 round in a 6 player game odds are that 1 or 2 people are going to cash and possibly get 10 armies.

I understand what you are saying regarding those not attacking but by round 3 you have perhaps 4 armies on each territor.

With 10 armies + 3 reinforcement they are going to crush you easily as they will have 13 to your 4.

Meanwhile you are on round 4 and still getting nothing. I agree that in round 1 it's not that important but the cards are the key to the game. Much more than strategy.

If you are unlucky in flat rate (it's happened to me loads of times you get 2 reds and 2 greens then on round 5 get another red meaning 4 army cash in after 5-6 rounds. This could me you are 16 armies down by round 6 on some players (not to mention the fact they they will have oceania or SA by that time.)

I would say not getting a card for 2 rounds in a six player game is potential suicide. You might get lucky to be beside a weak player but the easiest way to kill off a player is by cashing in a mixed set.

Anyway most of the advice is great also regarding cards. If you have 3 cards then it is worth (if easily gained) trying to the territories. If you own all 3 territories even with 1 army you get 6 extra which means the difference between winning and losing in a tight game.

Personally I would stay well clear of freestyle and escalating games if possible.
Image
User avatar
Private 1st Class bob72
 
Posts: 217
Joined: Wed Jun 06, 2007 2:26 pm

Postby klinlin on Mon Aug 13, 2007 1:08 am

something that must be stressed For new players is not to race through their turns: five minutes contemplating will not change the game board significantly in sequential

if you dont you'll :shock: :oops: :roll: :cry: :evil: :cry: [-o<
User avatar
Cook klinlin
 
Posts: 101
Joined: Thu Jul 12, 2007 12:45 am
Location: Sitting In My Chair

Postby sharrakor on Mon Aug 13, 2007 12:19 pm

Always have at least two armies on any given territory that is vulnerable to attack. Just having that extra die to help you defend can be worth it.
User avatar
Corporal sharrakor
 
Posts: 178
Joined: Sat Jul 07, 2007 2:18 pm

Re: uh dur

Postby Hidden Sanity on Tue Aug 21, 2007 1:36 am

GrazingCattle wrote:
thebarbados wrote:in case you didnt know, this game is like risk. numbe 2, its a popular game, so many of the noobs here arent technically noobs cuz they played risk a lot. you dont have to be a genius to know how to play this game. you just gotta use some common sense and strategic planning.


CC is not RISK. I play Risk and slaughter my friends time after time, does that make me good here? No.

Everyone thinks they are good when they first start. The reason they are here is because they are good. Bad players of Risk don't say to themselves "hey I want to spend hours on a site devoted to something I am not really good at."

That being said, some people come here thinking they are great because they slaughter the AI on Risk II. LOL Those are my favorites!

The brand of players here range and are all talented in their own way right? Not really.

There are some people on this site that can't win a game to save their life, and don't know why. So they try a different tactic...

That's what this thread is for. To tell them what the new player needs to try to do before they are so jaded from losing over and over again that they no longer WANT to play.

Long and short of it is... this post IS helpful to people. I wish I had seen it when i first started, but the road is already worn.

Thanks to all the poster's for their insightful comments!


So True... My freinds stopped playing Risk with me because they already knew the result.... then I got here, along with the new maps, rule tweaks and such, there's not the whole aspect of mind-games and button-pushing there is in IRL Risk games, So I go from un-rivaled champ... then I come here and... well... Yeah, my small but sad, sad record speaks for itself(Although I am doing well in a couple games, now... all my older ones I SUCK in)
Corporal 1st Class Hidden Sanity
 
Posts: 2
Joined: Wed Aug 15, 2007 11:20 pm

Postby Yerbs on Sat Nov 17, 2007 2:49 am

i wish i would have come on the forums before i started playing :oops:
Private Yerbs
 
Posts: 2
Joined: Wed Sep 12, 2007 5:18 pm

Postby PLAYER57832 on Fri Nov 23, 2007 9:44 pm

Thank you for the advice, it is much appreciated. I do disagree with one point, though -- telling folks to "stay away .. from weird maps" implies that the strategies are the same, perhaps just more complicated. In truth, the strategies of merchant and some others differ a great deal. Maybe better advice would be to try to master one board before moving on .... Or if you have trouble with one board to try another...
Corporal PLAYER57832
 
Posts: 3085
Joined: Fri Sep 21, 2007 9:17 am
Location: Pennsylvania

Postby JudeCanter on Mon Nov 26, 2007 12:44 am

I think we need lives with real human interaction.
"I told the Congress, 'Thanks, but no thanks,' on that Bridge to Nowhere."
User avatar
Cadet JudeCanter
 
Posts: 13
Joined: Fri Aug 24, 2007 1:46 pm
Location: O-H-I-O

Re: For The New Person Just Starting to learn

Postby spline on Thu Nov 29, 2007 6:54 am

wacicha wrote:#1 1st turn Deploy only, Do not attack the first turn unless you have 3 out of 4 territories on the small 2 Continents

- Reason - In an Escalating game it is all about cards and men. But the cards are not as important as the men in the first 2 or 3 turns. Think of it more like you have cards but the other guy is keeping them for you.
then fortify a different spot than where you deployed if it is 1 fort or everywhere you can if it is unlimited fort.


I have always thought about calculating probabilities for this. Is it really wise to leave the possibility of having a single card versus 3 extra armies.
Here is a simple calculation. Once you collect cards, the earliest you can cash in is after three turns, for 4 armies. If you had a combo, you could get 4 sooner than everyone else. On the other hand, if you have a six player game and you have to wait 5 turns before you get a combo, you could get anything between 4 and 12 armies when your turn comes.

So, if you are going to be be short of one card, and you are last to cash in, you will be forced to wait a turn when other players have cashed in a 4, a 6, an 8 and a 10. Way too many armies in the game and you could be badly attacked. The 12 armies may be simply too late.

In short, in worst case scenario, or if you feel unlucky, it is always better to get hold of the first card and attack in the first turn. If you feel comfortable, like starting confidently in Australia, knowing others will not attack you too much, then maybe you can skip it the attack in the first turn and afford to miss a card. Hence, it depends.
User avatar
New Recruit spline
 
Posts: 41
Joined: Sat Dec 30, 2006 1:25 am

Re: For The New Person Just Starting to learn

Postby wacicha on Thu Nov 29, 2007 10:29 am

spline wrote:
wacicha wrote:#1 1st turn Deploy only, Do not attack the first turn unless you have 3 out of 4 territories on the small 2 Continents

- Reason - In an Escalating game it is all about cards and men. But the cards are not as important as the men in the first 2 or 3 turns. Think of it more like you have cards but the other guy is keeping them for you.
then fortify a different spot than where you deployed if it is 1 fort or everywhere you can if it is unlimited fort.


I have always thought about calculating probabilities for this. Is it really wise to leave the possibility of having a single card versus 3 extra armies.
Here is a simple calculation. Once you collect cards, the earliest you can cash in is after three turns, for 4 armies. If you had a combo, you could get 4 sooner than everyone else. On the other hand, if you have a six player game and you have to wait 5 turns before you get a combo, you could get anything between 4 and 12 armies when your turn comes.

So, if you are going to be be short of one card, and you are last to cash in, you will be forced to wait a turn when other players have cashed in a 4, a 6, an 8 and a 10. Way too many armies in the game and you could be badly attacked. The 12 armies may be simply too late.

In short, in worst case scenario, or if you feel unlucky, it is always better to get hold of the first card and attack in the first turn. If you feel comfortable, like starting confidently in Australia, knowing others will not attack you too much, then maybe you can skip it the attack in the first turn and afford to miss a card. Hence, it depends.

Ok... now I may have played a few more Games than you, Although I see you joined in Dec of 2006 I am sure your game total is higher than listed, this is what i learned. most of the lower ranks will continue hitting the attack button til they have no armies so I wait a round or 2 and then thank them for holding my cards for me as I eliminate them.

It does no good to have cards if you do not have the men to protect them!!!
So try my way it will and does work Ask any of the players of High Rank.
Image
User avatar
Major wacicha
 
Posts: 3988
Joined: Fri Jan 27, 2006 6:51 pm

Postby spline on Thu Nov 29, 2007 11:25 am

Mmmm, lets just focus on the argument, and not that "I have played X more game mores than you, so I know better". You really wouldn't know how many games I have played, because to be honest with you, I don't know either. Its countless, and it doesn't really matter.

Anyway, now I understand your argument better. You don't attack to win a country in the beginning for cards. One reason is that all countries have 3 armies to begin with. So you are right to say that its better to avoid the attacks, because they are costly.

I also like the analogy that you use that you expect others to hold your cards for you. That's a nice way of putting it.

However, I wanted to say that it depends. Kicking a player out of an area may be a much more valuable option than getting their cards three turns down the road. Once they lose hope to share that continent with you, they may leave to go somewhere else and be somebody else's problem. So, it will help you to attack them and make them leave.

Of course as I mentioned, it also depends on card sequences used, and if countries have 1 or three armies in the beginning and also on the calculation I did in my post.

The rule you have setup is simple and perhaps it will benefit many new players. However, it is not a rule cast in stone that you should always miss collecting cards in the first two turns.

I am sure you will agree with me on that, as I take it, you have played many games. :wink:
User avatar
New Recruit spline
 
Posts: 41
Joined: Sat Dec 30, 2006 1:25 am

Postby wacicha on Thu Nov 29, 2007 2:24 pm

As stated in the Title, This is just for the new player. So they do not get trampled while learning what we have already learned ---as they get their feet wet so to speak They can branch away from these easy ways anytime they feel they can get their own stratigies working. For The New Person Just Starting to learn
Image
User avatar
Major wacicha
 
Posts: 3988
Joined: Fri Jan 27, 2006 6:51 pm

Postby spline on Fri Nov 30, 2007 1:04 am

Fair enough. So long as they know what their options are ... Hopefully they go on to become master Risk players.
User avatar
New Recruit spline
 
Posts: 41
Joined: Sat Dec 30, 2006 1:25 am

Previous

Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users