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What is your favorite category?

 
Total votes : 0

Postby Qwert on Mon Dec 24, 2007 1:34 pm

fireedud Posted: 24 Dec 2007 18:01 Post subject:

--------------------------------------------------------------------------------

I like the category idea combined with the feedback idea.

Let's say you want to play an abstract map with resource pairs.

You'll get Dim's maps. To decide which one to play, you can look at the rating/feedback to find the best one.

Problem with Feedback is that you have over 60 maps,and if you have a to litle feedback for some map,you can not give decent result:example-if one map get 2-3 positive feedback what score star they get?
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Postby gimil on Mon Dec 24, 2007 1:37 pm

qwert wrote:
fireedud Posted: 24 Dec 2007 18:01 Post subject:

--------------------------------------------------------------------------------

I like the category idea combined with the feedback idea.

Let's say you want to play an abstract map with resource pairs.

You'll get Dim's maps. To decide which one to play, you can look at the rating/feedback to find the best one.

Problem with Feedback is that you have over 60 maps,and if you have a to litle feedback for some map,you can not give decent result:example-if one map get 2-3 positive feedback what score star they get?


the scores would be skewed at first but with 20000 active members this would eventually even out.
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Postby DiM on Mon Dec 24, 2007 1:43 pm

gimil wrote:
the scores would be skewed at first but with 20000 active members this would eventually even out.



true, plus the number of votes will be a fairly good indicator of how played that map really is.

i'd rather play a year old map that has 4 stars from 5000 votes than a year old map that has 5 stars from 3 votes.
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Postby Aerial Attack on Mon Dec 24, 2007 1:47 pm

Going with the Amazon thing, the rating could say "no rating" until at least Y (5 or 10) people had rated a map.

So, you'd need 12 "pictures":

No Rating (have X of Y votes)
0 0/2 Red/Gold Stars and 5 0/2 Gray Stars
0 1/2 Red/Gold Stars and 4 1/2 Gray Stars
1 0/2 Red/Gold Stars and 4 0/2 Gray Stars
1 1/2 Red/Gold Stars and 3 1/2 Gray Stars
2 0/2 Red/Gold Stars and 3 0/2 Gray Stars
2 1/2 Red/Gold Stars and 2 1/2 Gray Stars
3 0/2 Red/Gold Stars and 2 0/2 Gray Stars
3 1/2 Red/Gold Stars and 1 1/2 Gray Stars
4 0/2 Red/Gold Stars and 1 0/2 Gray Stars
4 1/2 Red/Gold Stars and 0 1/2 Gray Stars
5 0/2 Red/Gold Stars and 0 0/2 Gray Stars
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Postby WidowMakers on Mon Dec 24, 2007 1:57 pm

Aerial Attack wrote:Going with the Amazon thing, the rating could say "no rating" until at least Y (5 or 10) people had rated a map.

So, you'd need 12 "pictures":

No Rating (have X of Y votes)
0 0/2 Red/Gold Stars and 5 0/2 Gray Stars
0 1/2 Red/Gold Stars and 4 1/2 Gray Stars
1 0/2 Red/Gold Stars and 4 0/2 Gray Stars
1 1/2 Red/Gold Stars and 3 1/2 Gray Stars
2 0/2 Red/Gold Stars and 3 0/2 Gray Stars
2 1/2 Red/Gold Stars and 2 1/2 Gray Stars
3 0/2 Red/Gold Stars and 2 0/2 Gray Stars
3 1/2 Red/Gold Stars and 1 1/2 Gray Stars
4 0/2 Red/Gold Stars and 1 0/2 Gray Stars
4 1/2 Red/Gold Stars and 0 1/2 Gray Stars
5 0/2 Red/Gold Stars and 0 0/2 Gray Stars
Actually it depends on how lack will code this. If we only have graphics for 1 star, then we only need to have 3 pics (gray, 1/2 gray/red, and red) but that assumes a 1/2 point scale.

I suggest that if we do the stars they are allowed to go to tenths of a star. 4.1 and 3.7 and so on. Then we would need 11 stars.

I will post them in a bit.

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Postby WidowMakers on Mon Dec 24, 2007 2:30 pm

Here are the stars for the 0-5 rating in 0.1 increments
0.0 - Image
0.1 - Image
0.2 - Image
0.3 - Image
0.4 - Image
0.5 - Image
0.6 - Image
0.7 - Image
0.8 - Image
0.9 - Image
1.0 - Image

So here is 3.8
ImageImageImageImageImage

So here is 1.4
ImageImageImageImageImage
Image
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Postby mibi on Mon Dec 24, 2007 2:50 pm

DiM wrote:
now enough spamming, mibi if you think people around here are too thick to imagine your ui then perhaps you should produce a few images, like wm did, and show us what you mean.

an image is worth 1000 words
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yeah i need to do this.. after the holidays and such I will try to sneak in some time to draft up something.
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Postby Qwert on Mon Dec 24, 2007 3:30 pm

Here are the stars for the 0-5 rating in 0.1 increments
0.0 -
0.1 -
0.2 -
0.3 -
0.4 -
0.5 -
0.6 -
0.7 -
0.8 -
0.9 -
1.0 -

So here is 3.8


So here is 1.4

If i understand for one star map must get 10 positive feedback.And for 5 stars map must get 50 positive feedback.
Well with 20000 players i think that all maps will have 5 or 4 stars.
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Postby DiM on Mon Dec 24, 2007 3:49 pm

qwert wrote:
Here are the stars for the 0-5 rating in 0.1 increments
0.0 -
0.1 -
0.2 -
0.3 -
0.4 -
0.5 -
0.6 -
0.7 -
0.8 -
0.9 -
1.0 -

So here is 3.8


So here is 1.4

If i understand for one star map must get 10 positive feedback.And for 5 stars map must get 50 positive feedback.
Well with 20000 players i think that all maps will have 5 or 4 stars.


no you understand wrong. each player can award 0-5 stars and then an average is made.


how the heck did you understand that anyway?? :shock:
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Postby wcaclimbing on Mon Dec 24, 2007 4:17 pm

WidowMakers wrote:Here are the stars for the 0-5 rating in 0.1 increments
0.0 - Image
0.1 - Image
0.2 - Image
0.3 - Image
0.4 - Image
0.5 - Image
0.6 - Image
0.7 - Image
0.8 - Image
0.9 - Image
1.0 - Image

So here is 3.8
ImageImageImageImageImage

So here is 1.4
ImageImageImageImageImage


Looks good.
I like it :D
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Postby Qwert on Mon Dec 24, 2007 6:40 pm

no you understand wrong. each player can award 0-5 stars and then an average is made.


how the heck did you understand that anyway??

what.these is then worst,you want to tell that one man give 5 stars for one map,and then these map have rating 5?
I dont quit understand these star system.
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Postby Bad Speler on Mon Dec 24, 2007 6:45 pm

qwert wrote:
no you understand wrong. each player can award 0-5 stars and then an average is made.


how the heck did you understand that anyway??

what.these is then worst,you want to tell that one man give 5 stars for one map,and then these map have rating 5?
I dont quit understand these star system.

Let me try explaining...

For example there is a new map out, and so far only 10 people have played it. 5 people give it a rating of 2. The other 5 people give a rating of 3. The average rating, or amount of stars is then 2.5

In case you didnt understnad that, The mathematical formula for this is total rating/total amount of rating, or in this case (2+2+2+2+2+3+3+3+3+3)/10

Do you understand now?
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Postby DiM on Mon Dec 24, 2007 6:47 pm

Bad Speler wrote:
qwert wrote:
no you understand wrong. each player can award 0-5 stars and then an average is made.


how the heck did you understand that anyway??

what.these is then worst,you want to tell that one man give 5 stars for one map,and then these map have rating 5?
I dont quit understand these star system.

Let me try explaining...

For example there is a new map out, and so far only 10 people have played it. 5 people give it a rating of 2. The other 5 people give a rating of 3. The average rating, or amount of stars is then 2.5

In case you didnt understnad that, The mathematical formula for this is total rating/total amount of rating, or in this case (2+2+2+2+2+3+3+3+3+3)/10

Do you understand now?


exactly, and you can see how many people voted by looking at the number of feedbacks left as the rating and feedback will be linked.

so if you click on a map's rating you'll see what each person said and how many stars he gave to the map.
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Postby wcaclimbing on Mon Dec 24, 2007 6:48 pm

its basically taking the average of all the stars that everyone puts in, and represents that average as widowmakers showed above.
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Postby Qwert on Mon Dec 24, 2007 7:15 pm

now i understand,these can be good but you must have some limits to these sistem activate,because its pointles to have average rating if for one map counting 3-4 person vote,like these example--5+5+5+5/4=5
If you can put some line to 20-25 people to vote and then to activate system,then these will be good.
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Postby Bad Speler on Mon Dec 24, 2007 7:19 pm

qwert wrote:now i understand,these can be good but you must have some limits to these sistem activate,because its pointles to have average rating if for one map counting 3-4 person vote,like these example--5+5+5+5/4=5
If you can put some line to 20-25 people to vote and then to activate system,then these will be good.

with 20000+ active players we won't have a problem getting enough votes. I do suggest however, that when new maps be introduced, they are placed at the top of the list wothout a rating until they lose their new status.
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Postby WidowMakers on Tue Dec 25, 2007 9:02 am

Bad Speler wrote:
qwert wrote:now i understand,these can be good but you must have some limits to these sistem activate,because its pointles to have average rating if for one map counting 3-4 person vote,like these example--5+5+5+5/4=5
If you can put some line to 20-25 people to vote and then to activate system,then these will be good.

with 20000+ active players we won't have a problem getting enough votes. I do suggest however, that when new maps be introduced, they are placed at the top of the list wothout a rating until they lose their new status.
I agree.
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Postby Coleman on Tue Dec 25, 2007 9:57 am

Okay, I'm finally going to add a poll, with the exception of very few feedback and star ratings looks like a go.

Categories is the problem. Vote for your favorite category (rating and A-Z are assumed, so don't freak out that they aren't there).
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Postby Coleman on Wed Dec 26, 2007 12:08 pm

Since theme seems to be right up there and the no votes are currently grossly outnumbered it seems pertinent to figure out how best to do theme.

There are two ways:
    1) We argue and debate every single map until we figure out what themed category it best suits while ignoring the no voters calling us morons for even trying to do this.

    2) We let maps be in every category they could be identified with.
1 seems painful, but it doesn't have too many problems associated as long as people can ignore the trolling and the trolls can deal with the fact it is happening.

2 is easy, but could pose these two problems off the top of my head:
    A) So many maps can fit so many categories that this whole operation becomes pointless and makes the page too ruddy big.

    B) Some maps get more play because they fit so many categories.
While A is a real concern, people worried about B can just bugger off because I don't care if some maps get more play than others because of something like this. It isn't our goal to prevent that, the goal is to let people sort this way and find maps that fit a theme they like. That way the Geography types don't have to worry about all these weird fictional and abstract maps 'corrupting' their list. They can just look at their little real world Geography category and ignore the rest, which seems worthwhile to allow.

I find sorting by territories rather than making it fit a categories presentation would probably be better, as many maps fall within the 38-44 range.

Thoughts? Inevitable Objections?
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Postby DiM on Wed Dec 26, 2007 1:14 pm

go with terit count. the poll is useless because of the low number of votes.
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Postby Coleman on Wed Dec 26, 2007 1:15 pm

DiM wrote:go with terit count. the poll is useless because of the low number of votes.
By that logic this whole forum is useless, we have 11 frequent people on a good day unfortunately. I hope it's just the holidays.
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Postby fireedud on Wed Dec 26, 2007 1:20 pm

Coleman wrote:
DiM wrote:go with terit count. the poll is useless because of the low number of votes.
By that logic this whole forum is useless, we have 11 frequent people on a good day unfortunately. I hope it's just the holidays.


it probably is.
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Postby Coleman on Wed Dec 26, 2007 1:20 pm

fireedud wrote:
Coleman wrote:
DiM wrote:go with terit count. the poll is useless because of the low number of votes.
By that logic this whole forum is useless, we have 11 frequent people on a good day unfortunately. I hope it's just the holidays.
it probably is.
Useless or just the holidays? :lol:
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Postby fireedud on Wed Dec 26, 2007 1:22 pm

Coleman wrote:
fireedud wrote:
Coleman wrote:
DiM wrote:go with terit count. the poll is useless because of the low number of votes.
By that logic this whole forum is useless, we have 11 frequent people on a good day unfortunately. I hope it's just the holidays.
it probably is.
Useless or just the holidays? :lol:

both :wink:
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Postby DiM on Wed Dec 26, 2007 1:24 pm

Coleman wrote:
DiM wrote:go with terit count. the poll is useless because of the low number of votes.
By that logic this whole forum is useless, we have 11 frequent people on a good day unfortunately. I hope it's just the holidays.


polls in the foundry are pretty much useless. they offer a relative opinion but they have the potential to totally screw things up.

too often people vote without actually looking at the map and providing feedback, too many people vote yes or no randomly.

just look at the crosswords 2.0 map. it gathered more than 100 votes in a matter of days. huge support if you judge by other polls. and yet 90% of those people that voted didn't even post. and the map died for lack of support.

just for fun. make the poll like this:

Theme (get free pics of wicked's boobies)
Territories (only fags vote this)
Image Size (vote if you are a nerd)
Complexity (vote if you have a HUGE dong)
Age (who the f*ck needs age?)
Other (POST)
Categories are stupid and we should only have A-Z and Rating

probably complexity will gather 50-60% of the votes, then theme with 40% and the rest will probably get zero.

do it just for fun. and you'll see what i mean about polls being useless.
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