Update:

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Original Post:
http://img120.imageshack.us/img120/72/a ... ev1hh9.png
OK, a few notes before I explain how I think the gameplay of this map will work.
1) This version is the small map. Since it is so big, I decided that starting with the small version would help ensure I'd have enough space.
2) Since the gameplay is in no way finalized, the Legend is for the most part completely empty.
3) I forgot to remove some of the impassables on the island with Listig and Stak, but that will be remedied.
4) Naming is fairly random, but I tried to keep some linguistic similarities in different regions to make it seem more realistic.
Now, on to the gameplay:
There are 8 "cities"; these will be the starting points. They will probably have some kind of autodeploy on them.
I am attempting a kind of twist to the empire gameplay DiM so brilliantly first introduced and that gimil expanded with Feudal Wars. There will be no regular territory bonus. Instead, there will be a +1 bonus for every water-territory.
I do know I want to do something on the land territories, but I'm not sure what. I could maybe have villages, or decay, or something completely original. I do know that I don't want resources of any kind.
I plan to have some kind of teleport/helipad or some such between some of the little islands (especially the ones completely surrounded by one water-terr, like Eliarn, Lita, and Unzik).
I think that's everything. I'll edit later if I realize I forgot to say something.