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RADAGA wrote:Fine, but that still does not change the fact I am having a 6 months streak of largelly off the media rolls. Check victories, up to may I got an average of 6 victores / month. I have not changed my play style, I have not changed the kinds of game I play, and I play a very specific type of game. Always the same settings over and over.
Since may, I got 6 vitories ... and there were months I got none at all. What on earth can explain that someone that used to win 25% of the games he plays (not a very good statistics, but a decent one) Suddently wins NONE for months in a row.
Answer: bad dice. for months and months and months. I still play, hoping the streaks turn into my favour, and because it gives me something to do in between work. BUT thas it. I always hit a 3x2 expecting 2 full defences before I have a chance of taking 1 from them. I start games and look for one 3x1 after a few people play to grant a card, not trusting a 6x3 or a 7x3 to wield.
Stephen Wayne wrote:i have almost herd enogh of dice
but i do have one Q to put down all talk of fair here we go
Q: have you ever used auto assault ?
Or you could hire 10,000 people in Africa or India to set in front of a computer and roll REAL dice all day. and then phone it in.lackattack wrote:Okay for all you programmers out there, I base the dice on mt_rand. The function is automatically seeded by PHP, and then it spits out random series of numbers.
The problem (assuming there is a problem and its not just sore loosers complaining) may be that each page refresh is re-seeded with a similar seed. So when you attack, you may replay the same random series as the last attack because they happened close to each other.
This is just my theory, I have no idea. But to be safe I can use a list of random numbers from random.org and pull from the list each time the dice is rolled. I am running a test right now to see how many dice get rolled per day, and if I can get my hand on enough random numbers so that I won't run out while people are playing.
Stay tuned....
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
owenshooter wrote:what are these "dice" you speak of? and very astute observations for someone with 5 games...-0
Stephen Wayne wrote:i have almost herd enogh of dice
but i do have one Q to put down all talk of fair here we go
Q: have you ever used auto assault ?
e_i_pi wrote:owenshooter wrote:what are these "dice" you speak of? and very astute observations for someone with 5 games...-0
Good point OS, especially in light of the fact that he hasn't played anyone who's name is synonymous with 'Bounce UrRelative'
Namor wrote:e_i_pi wrote:owenshooter wrote:what are these "dice" you speak of? and very astute observations for someone with 5 games...-0
Good point OS, especially in light of the fact that he hasn't played anyone who's name is synonymous with 'Bounce UrRelative'
Perhaps my observations are astute or maybe I just did my homework, a lot of it before registering for the site. Yes, my games completed are limited, but I hope that doesnāt mean that my views are invalid.
I played my first game of Risk 40+ years ago and experienced the same problems with the dice then. Itās just that, with the board game you can make yourself feel better by throwing the f*cking things across the room.
And come on e_i_pi , with only 5 games to plough through, you must have got that clue. Iām guessing you donāt do many crosswords.
Nickbaldwin wrote:Or maybe he's shit at Risk.
Spartacus wrote:you people need to fine tune the randomness
john9blue wrote:Could this be the very first dice complaint thread EVER?
Iron Butterfly wrote:The only difference between auto assault and plain assault is that auto assault is all or nothing. If you are playing a game where the out come depends on eliminating someone from a game that is my mentality. ALL or nothing.
Otherwise the probabilities for each roll is EXACTLY the same. Personally there is a big advantage to auto in that it eliminates the psychological factor that otherwise would prevent you from winning that round. Most follks would quit after 2 to 3 losses and miss out on the win because they quit before they do so.
I have had more bad roll experiences using assault because my objectives went uncompleted and I considered it a loss. With auto with some exceptions I win. I have had bad rolls with auto but no more so then with using assault.
It really is a matter of perception and it definitely has its uses.
FabledIntegral wrote:I decided to try farming as of late, just to see if I could do it, and I failed miserably. The reason? Dice. Holy goddamn f*ck. I went something along the lines of 14 v 2 being reduced to 3v1. Etc. I lost vs people who within the first 2 turns attacked neutrals more than they attacked me, and won. Another game someone took an area similar to oceania where I had THREE territories and he had ONE and he captured all 3 to gain the 2 bonus... and he had a neutral barrier so I couldn't break it. He conquered 9 armies over 3 spaces with friggin' 7. I responded by having 12 v 3 win with me advancing 3. I lost 2/3 games where the players were absolutely HORRID. Terrible terrible strategies. Dice completely shafted me.
Namor wrote:The so called problem of unfair dice is one that has been debated many times as far as I can see.
Namor wrote:So here is my five pennies worth.
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