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spiesr wrote:Your second post is a horrible idea...
Seinfreak wrote:spiesr wrote:Your second post is a horrible idea...
Insightful. Care to explain why?
I thought it was a good idea so that the site could identify deadbeats easier and faster. Once people show they are here to stay, then can play in "regular" games (3 consecutive missed turns).
Until that time, they are under "probation" and can't miss any turns.
Clive wrote:No, I think thats a silly idea - but i like your OP's idea...which solve solve your problem anyway becuase you could join only games in which no missed turns are allowed
Seinfreak wrote:spiesr wrote:Your second post is a horrible idea...
Insightful. Care to explain why?
the egg wrote:Specifics:
- Right now it is auto set to 3 consequetive turns but unlimited turns in sum straight then you're kicked.
- Create an option to let you (the game creator) choose max turns that can be missed before being kicked. I.E. you can set it to 2 turns instead of 3.
This will improve the following aspects of the site:
- In speed games prevents waiting full 5 minutes for people who don't show up
Perhaps a minimum of 1 turn you can miss. Applies best to speed games.
Game 4209823
This game is RIDICULOUS. Also I think if you miss (in a speed game at least) you shouldn't get deferred armies. You should use them when it's your turn. There's a reason why games don't let you just "bypass" your turn.
why do you make your point limited with only speed games ?
HOME PAGE wrote:Designed for the casual gamer, playing Conquer Club is not a time consuming process. You can take your turn in 5 minutes with your morning cup of coffee or in between classes. A game typically lasts several days, but hardcore risk takers can play multiple games at once and stay up all night strategizing their next move.
HOME PAGE wrote:Designed for the casual gamer, playing Conquer Club is not a time consuming process. You can take your turn in 5 minutes with your morning cup of coffee or in between classes. A game typically lasts several days, but hardcore risk takers can play multiple games at once and stay up all night strategizing their next move.
owenshooter wrote:why are all of your suggestions limited to speed games? that makes absolutely no sense. if you aren't clever enough to realize that you always attack someone after they miss to limit the number of armies/bonuses they receive, it isn't the site's fault. you aren't new around here. i would imagine that with all the multiple accounts you have had, you would have learned that by now. horrible idea. maybe you should pause on the home page when you are signing into one of your many accounts and read this ditty written by lack:HOME PAGE wrote:Designed for the casual gamer, playing Conquer Club is not a time consuming process. You can take your turn in 5 minutes with your morning cup of coffee or in between classes. A game typically lasts several days, but hardcore risk takers can play multiple games at once and stay up all night strategizing their next move.
just a horrible idea. it may be frustrating, but there are ways to limit the impact of players missing turns, and anyone with experience (as you and your former accounts have) should know how to limit their impact upon the game... this is a CASUAL GAMING SITE, and thus, allowances are made for real life intrusions such as work, family, vacations, long walks in the park, phone calls, diaper changes, boss over the shoulder, etc... if a speed game last longer than a few rounds, of course some kid in the computer lab or a member playing at work may have to miss a turn!! the black jesus has spoken...
p.s.-HOME PAGE wrote:Designed for the casual gamer, playing Conquer Club is not a time consuming process. You can take your turn in 5 minutes with your morning cup of coffee or in between classes. A game typically lasts several days, but hardcore risk takers can play multiple games at once and stay up all night strategizing their next move.
HardAttack wrote:owenshooter wrote:why are all of your suggestions limited to speed games? that makes absolutely no sense. if you aren't clever enough to realize that you always attack someone after they miss to limit the number of armies/bonuses they receive, it isn't the site's fault. you aren't new around here. i would imagine that with all the multiple accounts you have had, you would have learned that by now. horrible idea. maybe you should pause on the home page when you are signing into one of your many accounts and read this ditty written by lack:HOME PAGE wrote:Designed for the casual gamer, playing Conquer Club is not a time consuming process. You can take your turn in 5 minutes with your morning cup of coffee or in between classes. A game typically lasts several days, but hardcore risk takers can play multiple games at once and stay up all night strategizing their next move.
just a horrible idea. it may be frustrating, but there are ways to limit the impact of players missing turns, and anyone with experience (as you and your former accounts have) should know how to limit their impact upon the game... this is a CASUAL GAMING SITE, and thus, allowances are made for real life intrusions such as work, family, vacations, long walks in the park, phone calls, diaper changes, boss over the shoulder, etc... if a speed game last longer than a few rounds, of course some kid in the computer lab or a member playing at work may have to miss a turn!! the black jesus has spoken...
p.s.-HOME PAGE wrote:Designed for the casual gamer, playing Conquer Club is not a time consuming process. You can take your turn in 5 minutes with your morning cup of coffee or in between classes. A game typically lasts several days, but hardcore risk takers can play multiple games at once and stay up all night strategizing their next move.
thanks for underlining the cases in which ppl may miss turns mateyou made us acknowledged indeed.
I want to ask you if you ever played assasin games, i again want to ask you another question, if you ever played assasin games in which ppl misses their turns ? I strongly suggest you have a go and taste it. Turn missing guys have a great effect on the game the way it goes, and their missed turns may badly determine the winner. The point here is someone (whoever misses the turn) simply letting me losing my game... Questioned many times that missed turns does not affect anything etc. Full of B.S. It certainly does. And just because of ppl misses turns, i dont want to suffer from it. Why should i be the one who suffers and why not the one who misses the turns ? In this picture i dont care them how and what causes them being unable to take their turns, but what i care i lose points and lost a lot in assasin games. And i am not speaking about speed games but exactly talking about casual games.
the egg wrote:He's just making yet another spam attempt at my suggestion. Just let him be.
owenshooter wrote:the egg wrote:He's just making yet another spam attempt at my suggestion. Just let him be.
it isn't spam, just because i disagree with your horrible suggestion. i pointed out the flaw in your suggestion by using the verbiage from the first page of the site stating this is a casual gaming site. how is that spam? i disagreed, i stated why. perhaps you mean the part where i mention you are a busted multi with many accounts in your past, and you should be smart enough to know how to deal with turn missers. nope, that isn't spam either. that is also a fact.
the fact remains that this is an online casual gaming site, where allowances for real life have been made. if people miss turns, attack them and limit their territories. sure it is annoying, but it is how the site is designed, and a great feature at that. to top it off, let's sprinkle both of your complaints with some irony. neither of you, complaining about are without fault from missing turns:
the egg - 99% of turns taken
hardattack - 99% of turns taken
the black jesus has again proved Busted Egg's suggestion to be silly...-0
the egg wrote:Did I say get rid of it!? NO! You are completely ignoring my suggestion of allowing the choice to choose the max turns you can miss and using it as an excuse to post about my past. You are so annoying. If you have nothing to contribute to the thread then flame it in FLAME WARS.
owenshooter wrote:the egg wrote:Did I say get rid of it!? NO! You are completely ignoring my suggestion of allowing the choice to choose the max turns you can miss and using it as an excuse to post about my past. You are so annoying. If you have nothing to contribute to the thread then flame it in FLAME WARS.
it is clear from your post that you don't know what spam is andyou dont' know what flaming is. i am stating facts. it is an online casual gaming site, thus missed turns are allowed for and worked into the system. i even posted the verbiage from the first page. and YOU ARE a busted multi, that is not a flame, that is a fact. bad suggestion, period. kind of like your "abolish babysitting" thread that landed with a resounding thud. all of your suggestions are specific to make YOUR LIFE easier, not to improve the site. i am now eagerly awaiting your next thread on "allow users to have more than one account", since that one account rule is a dumb rule you didn't like to follow either... the black jesus has spoken...-0
p.s.-hardattack, i'll pm you...
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