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jackal31 wrote:Good point Timminz, but how mah people actually get away with multis on here? It is monitered very well and though that idea may be a threat to you, I think there should be some type of penalty for deadbeating.
In fact, since less skill/work is involved, perhaps the opposite should be the case ...sully800 wrote:Winning against a deadbeat requires no work. Why would you get more points for less of a challenge?
What exactly are you trying to imply with the bolded part?
cicero wrote:In fact, since less skill/work is involved, perhaps the opposite should be the case ...sully800 wrote:Winning against a deadbeat requires no work. Why would you get more points for less of a challenge?
The opposite has already been suggested and has gathered some considerable support. See No Points For New Recruit Deadbeats ...
Cicero
what about players who would get screwed cuz their partners deadbeated, maybe not double points for winners but at least take all points from deadbeater
jackal31 wrote:what about players who would get screwed cuz their partners deadbeated, maybe not double points for winners but at least take all points from deadbeater
That makes one of my points too.....why should the non-quitting player be penalized for a person who didnt finish. Game play is one thing...but quitting is another.
jackal31 wrote:you just validated the point even more.......that to me is a form of cheating.......giving the other player all of your assets to win a game.......there should be penalties discouraging that type of play, not rewards to encourage it.
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