

on this map gameplay is normal.
to do:
* territory names
* bonuses
* improve graphics
* get someone's help with the xml stuff
this is the second map:


on this map things het a little bit more complicated. you start with 3 troops in the 8 squares that form a side of the cube and your goal is to move those squares to surround the one that stands alone. the lonely square is your capital. it can't be conquered and you can't reinforce or deploy troops there. how does the moving thing work? simple let's say you have 6 armies in a red square and attack an adjacent green square that has 3 troops. you roll the dice until you win and when you win you switch places so your remaining troops move on the green square (that now becomes red) and the green troops that died move to the former red square. because green lost all his troops only one will move to the new location. i really don't know if this is technically possible. i have no idea how the coding works. but if it's not possible i'll find a way to make it happen.
to do:
* add links between territories.
* territory names
* bonuses
* improve graphics
* get someone's help with the xml stuff
edit// the pics don't show. i wonder why?? i also added links to the pics in case you can't see them.