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KEYOGI wrote:Night Strike wrote:Nothing had been posted for almost 24 hours, so I decided to bump it back to the top.
Don't do that or I'll have to start deleting your posts. Give the foundry time to work.
Night Strike wrote:On Saturn, the words "Equatorial" and "Southern" are not level. The ends of the words drop off. Same with "S. Polar Region" on Jupiter.
Venus and Mars (and perhaps Mercury) overlap their respective army circles. They need to be separated slightly (like the Earth and Moon). (And don't ask how long I stared at the map to find either of those things.)
Pious wrote:N. TEMPERATE BELT
The bold part is lower than the rest on this Jupiter territory label. I remember a problem like this earlier so this is probably not new.
URANUS' HIGH ORBIT
Same thing.
JUPITER'S LOW ORBIT
The S appears to be a font sized bigger than the rest or something.
GREAT RED SPOT
Same thing. The lines also don't look level within this territory name, but that could just be an optical illusion caused by this problem.
S. TEMPERATE BELT
This doesn't look even within itself at all when you look closely, same with S. POLAR REGION and N. POLAR REGION (especially the first) when you look closely.
Bah! thats what your for!You should take the time and look at each closely before this map is released...
Business is getting the way of fun time (yet again!) I've made a number of the changes but am getting a little stuck on the small version with pixle issues.Coleman wrote:I've been very excited for this map, how is it going?
KEYOGI wrote:I'll give this a good look over sometime in the next few days, but it all looks rather impressive. Also, congratulations on the way you've handled yourself, this map making business is never easy.
natty_dread wrote:I was wrong
I like the pixelation in that regard because it gives it an edgier feel, which is good for the theme.gimil wrote:This map is moving along nicely.
I ahve one cencern. The attack paths are a little pixalated. Fix this with a touch of blur which will soften it up. That should casue any problems becaseu your map has a nice soft theme about it.
keep up tje good work
I think I agree with this a little, Venus looks like it has room to be moved a little farther from it's circle.Night Strike wrote:It still looks to me like Venus overlaps its army circle.
Coleman wrote:I like the pixelation in that regard because it gives it an edgier feel, which is good for the theme.
natty_dread wrote:I was wrong
gimil wrote:Coleman wrote:I like the pixelation in that regard because it gives it an edgier feel, which is good for the theme.
sorry coleman but im not really convinced. I feel it needs to be smoothed out a little o teh small so it looks more like the large
KEYOGI wrote:Pluto's looking a bit more like a button than a planet.I think it's just the way the texture or shadow sits on it, but comparing it with some of the other planets, it doesn't seem to have that spherical shape.
Night Strike wrote:It still looks to me like Venus overlaps its army circle.
Night Strike wrote:"Southern Saturn" is still a little droopy. (The "ern")
gimil wrote:I ahve one cencern. The attack paths are a little pixalated. Fix this with a touch of blur which will soften it up. That should casue any problems becaseu your map has a nice soft theme about it.
KEYOGI wrote:The inner planets don't seem to have the same shading effect applied to them as present on the larger planets. As a result, the difference between the edge of the planet and the glow is a bit too sharp. I think the map would benefit from adding that shade to the inner planets.
KEYOGI wrote:The attack lines through the Asteroid Belt seem to get a bit lost in the red, perhaps see if you add a bit of contrast between them to make things a bit more clear.
KEYOGI wrote:The territory borders on the larger planets could perhaps use a little work. I think they look a little strange on the edges of the planets, specifically the dark side, which is most obvious on Jupiter. Not sure of the best way to solve this, or if it can be solved at all, it's just another minor point to consider.
KEYOGI wrote:Pluto's looking a bit more like a button than a planet.I think it's just the way the texture or shadow sits on it, but comparing it with some of the other planets, it doesn't seem to have that spherical shape.
KEYOGI wrote:Is the attack route between Charon and Uranus High Orbit necessary? It seems to interfere with the placement of the territory label and perhaps makes things a little more cluttered and confusing than need be.[/qoute] There is no true science reason why those two should be connected. But without that route the Saturn’s High Orbit becomes a very powerful choke point. (forgetting the gates for a moment) it’s the only route from the inside to the outside. A team could conceivably hold both outer giants and the kiuper belt with just that one point. That’s half of a 67 territory map with just 4 choke points. I’m quite reluctant to remove it. I may be able to move Chiron up and increase the angle made at Uranus’ High Orbit allowing me to tuck it in tighter.
Charon is the sister planet of Pluto. Chiron was the first Centaur discovered ( first asteroid that wanders around inside of saturn’s orbit) and is the most “famous” one. I’m not sure what I would change either one to. I know I have screwed a few deployments because of that before. But I think the illegible fonts that have been used in the past have caused me far more grief. I might be able to swap some the names of those “dead space” territories around so that there aren’t any places from which you can attack both.KEYOGI wrote:The names Charon and Chiron are going to be areas of confusion and frustration as well. If at all possible I would recommend changing one of these.
Actually yes, all help is welcome. I've lived with the map long enough that I don't notice any one pixel issues any more.Coleman wrote:Do you need any help locating all the ones that are off?
A little bit. More?Night Strike wrote:Did you tone down the yellow? I can't tell from this view (or my eyes like me more today).
If I was going to change the key I would lose the dashes and put parens around the numbers.Night Strike wrote:I don't know if I like the sub-bonuses aligned how they are. I can't think of a good reason to change it back, so I'll just listen to what you and others think.
KEYOGI wrote:Pluto's looking a bit more like a button than a planet.I think it's just the way the texture or shadow sits on it, but comparing it with some of the other planets, it doesn't seem to have that spherical shape.
Coleman wrote:Pluto isn't a planet.
Or did logic lose to tradition.I don't remember the outcome of that whole thing.
Night Strike wrote:Tradition should win!!!
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