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SYDNEY 2000 [ABANDONED]

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Out of Vacation - Poll

Postby cairnswk on Sun Sep 09, 2007 2:09 am

OK.

This map is now out of vacation and because there was not much initial support for it, I am asking again...

Should this map continue development.

It is not a war map, but one where some good strategy might have to be deployed to "win the day".

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Postby onbekende on Sun Sep 09, 2007 3:58 am

I am FOR development.
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Postby cairnswk on Sun Sep 09, 2007 4:10 am

onbekende wrote:I am FOR development.


Kewl. :)
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Postby onbekende on Sun Sep 09, 2007 4:31 am

atleast by review wasn't then posted in vain
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Postby jako on Sun Sep 09, 2007 5:28 am

before i vote, im very confused. so not everything can attack anything else?

the legend says,

spectators -> venues
goods -> venues
venues -> hopsitals

so can spectators -> goods or hospitals? can goods -> hospitals? or is it that only what u stated above will be allowed to attack?

pretty much if u accidently fort all ur armies to hopsital, and ur down to that one hospital terr, u cant attack anything else and try to get a card for set?

that just seems stupid and if what i stated above is true, this has to be one of the most confusing and unappealing game variation i have ever seen or read.

no offense cairns, ur maps are all great (except maybe bamboo jack) but this map with this variations ruins the whole map.

the map looks great, but the variation is whats killing the map. :(
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Postby cairnswk on Sun Sep 09, 2007 5:47 am

jako wrote:before i vote, im very confused. so not everything can attack anything else?

the legend says,

spectators -> venues
goods -> venues
venues -> hopsitals

so can spectators -> goods or hospitals? can goods -> hospitals? or is it that only what u stated above will be allowed to attack?

pretty much if u accidently fort all ur armies to hopsital, and ur down to that one hospital terr, u cant attack anything else and try to get a card for set?

that just seems stupid and if what i stated above is true, this has to be one of the most confusing and unappealing game variation i have ever seen or read.

no offense cairns, ur maps are all great (except maybe bamboo jack) but this map with this variations ruins the whole map.

the map looks great, but the variation is whats killing the map. :(


fair comment jako and i appreciate yhour thoughts.

here's the go...
normal attack movement applies between the bordering terts and the pedestrian crossings are the bridges across the roads.

you use the roads to allow spectators to attack the venues
you use the roads to allow goods to attack the venues
you use the roads to allow the venues to attack the hospitals.

If this is poor gameplay then i really don't want to see the map go down, but do you have any suggestions that would keep the style alive?
I'd like to hear them as your input. :)
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Postby Wisse on Sun Sep 09, 2007 12:31 pm

nice map cairns :)

i have got a few things to say: (sorry if it is already discussed)

what are veneus?
what are suburbs?
what is a pedestrian crossing?
are the spectators those things like cycling?
why are the drinks fishes and breads in there? are those the serveces?
mayby you could make those things more clear with some kind of a lable

the tekst sydney 2000 and cairnswk is not easy to read, maybe anather font?
look to the north east corner of the map, what are those white things doing there?

the roads i think are not good (graphicaly), change the dots into larger ones (not bigger i mean only make 1 side large, no idea how to explain it 'cause i don't know the name for it in english) so that it realy looks like it is in reallife
where you can go over the roads is ugly you must change that really (at least remove the dots there)




if you don't understood something i said feel free to say it and i will explain it with a picture
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Postby cairnswk on Sun Sep 09, 2007 1:39 pm

Wisse wrote:nice map cairns :)

what are veneus?


venue is a place where sports/theatre/rock concert takes place

what are suburbs?


an defined area of houses and streets where people live in a large city

what is a pedestrian crossing?


this is a stripped marking on the road that allows people to cross a road and can also be designated with a flashing light

are the spectators those things like cycling?


spectators are people who watch the sport like people in a stadium

why are the drinks fishes and breads in there? are those the serveces?
yes these are goods/services that can be delivered (attack) to the venues.

mayby you could make those things more clear with some kind of a lable

Wisse, are they not already labelled in the legend, other than that what do you mean?

the tekst sydney 2000 and cairnswk is not easy to read, maybe anather font?


yes i have to attend to that if the map lives.

look to the north east corner of the map, what are those white things doing there?

if you don't mean the ferry crossings as those are labelled in the legend, then you must be referring the beaches around Manly on the coastline.

the roads i think are not good (graphicaly), change the dots into larger ones (not bigger i mean only make 1 side large, no idea how to explain it 'cause i don't know the name for it in english) so that it realy looks like it is in reallife


you mean dashes i think, small long lines????

where you can go over the roads is ugly you must change that really (at least remove the dots there)


you mean at the pedestrian crossings where you can cross the road?????

if you don't understood something i said feel free to say it and i will explain it with a picture


Wisse...thanks for attempting some difficult english for this map. I did not realise it would be so different for those whose english is not so good. :)
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Postby jako on Sun Sep 09, 2007 2:32 pm

cairnswk wrote:
jako wrote:before i vote, im very confused. so not everything can attack anything else?

the legend says,

spectators -> venues
goods -> venues
venues -> hopsitals

so can spectators -> goods or hospitals? can goods -> hospitals? or is it that only what u stated above will be allowed to attack?

pretty much if u accidently fort all ur armies to hopsital, and ur down to that one hospital terr, u cant attack anything else and try to get a card for set?

that just seems stupid and if what i stated above is true, this has to be one of the most confusing and unappealing game variation i have ever seen or read.

no offense cairns, ur maps are all great (except maybe bamboo jack) but this map with this variations ruins the whole map.

the map looks great, but the variation is whats killing the map. :(


fair comment jako and i appreciate yhour thoughts.

here's the go...
normal attack movement applies between the bordering terts and the pedestrian crossings are the bridges across the roads.

you use the roads to allow spectators to attack the venues
you use the roads to allow goods to attack the venues
you use the roads to allow the venues to attack the hospitals.

If this is poor gameplay then i really don't want to see the map go down, but do you have any suggestions that would keep the style alive?
I'd like to hear them as your input. :)


the problem is that its not too clear as what can attack what? i had to look at it 2-3 more times before i got this.

so normal terrs that dont have spectators/venues/hospitals can still attack normally, its only when one of the above 3 is added to a terr that ur new attacking system takes effect right?

for example, revesby is assuming a goods, therefore it can attack padstow, riverwood, bankstown and barring ur new attack system can also attack via the roads city, woollahra, bondi, and ryde?

and i quite agree with wisse, that u need a lot of clarification of venues, goods, and spectators. im from an english speaking country and im confused a little by ur map. just think how hard it is for players from non-speaking countries to understand the lesser used vocabulary of this map.
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Postby cairnswk on Sun Sep 09, 2007 2:40 pm

jako wrote:
the problem is that its not too clear as what can attack what? i had to look at it 2-3 more times before i got this.


so normal terrs that dont have spectators/venues/hospitals can still attack normally,

yes

its only when one of the above 3 is added to a terr that ur new attacking system takes effect right?

yes

for example, revesby is assuming a goods, therefore it can attack padstow, riverwood, bankstown and barring ur new attack system can also attack via the roads city, woollahra, bondi, and ryde?


yes


and i quite agree with wisse, that u need a lot of clarification of venues, goods, and spectators. im from an english speaking country and im confused a little by ur map. just think how hard it is for players from non-speaking countries to understand the lesser used vocabulary of this map.
can u suggest alternatives??
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Postby Wisse on Sun Sep 09, 2007 2:45 pm

cairnswk wrote:
mayby you could make those things more clear with some kind of a lable

Wisse, are they not already labelled in the legend, other than that what do you mean?

i mean kind of a group lable

cairnswk wrote:
look to the north east corner of the map, what are those white things doing there?

if you don't mean the ferry crossings as those are labelled in the legend, then you must be referring the beaches around Manly on the coastline.

yes i mean those beaches those look strange

cairnswk wrote:
the roads i think are not good (graphicaly), change the dots into larger ones (not bigger i mean only make 1 side large, no idea how to explain it 'cause i don't know the name for it in english) so that it realy looks like it is in reallife


you mean dashes i think, small long lines????

yes

cairnswk wrote:
where you can go over the roads is ugly you must change that really (at least remove the dots there)


you mean at the pedestrian crossings where you can cross the road?????

yup i meant those

cairnswk wrote:
if you don't understood something i said feel free to say it and i will explain it with a picture


Wisse...thanks for attempting some difficult english for this map. I did not realise it would be so different for those whose english is not so good. :)



now you explained it i know the word suburbs, it looks like the dutch word wich i can't remember :P

also the crossings is something i had to know but well i think i didn't think about what crossing could be ;)
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Postby jako on Sun Sep 09, 2007 3:00 pm

cairns, u might have to eliminate the flags on the left side to get more room, and put a little bit of explanation in there, maybe shrink or remove unnecessary clutter in ur map.

for teh venues, instead of displaying the names of individual venues, group them together and label it venues so people know what belongs to what, same goes for goods. if we can solve teh problem of people understanding venues/goods, then ur new attacking system doesnt seem so hard anymore.

it only took me 2 tries at ur map to finally understand it. too me ages to understand DiM's AoM map lol. ur map is already doing better than his :wink:
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Postby Wisse on Sun Sep 09, 2007 3:07 pm

jako wrote:it only took me 2 tries at ur map to finally understand it. too me ages to understand DiM's AoM map lol. ur map is already doing better than his :wink:


yup i still don't understand dim's map :P (not fully)
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Postby cairnswk on Sun Sep 09, 2007 5:26 pm

Wisse wrote:
cairnswk wrote:
mayby you could make those things more clear with some kind of a lable

Wisse, are they not already labelled in the legend, other than that what do you mean?

i mean kind of a group lable

OK i can do that! :)

cairnswk wrote:
look to the north east corner of the map, what are those white things doing there?

if you don't mean the ferry crossings as those are labelled in the legend, then you must be referring the beaches around Manly on the coastline.

yes i mean those beaches those look strange

OK, i'll fix that with removal.

cairnswk wrote:
the roads i think are not good (graphicaly), change the dots into larger ones (not bigger i mean only make 1 side large, no idea how to explain it 'cause i don't know the name for it in english) so that it realy looks like it is in reallife


you mean dashes i think, small long lines????

yes

OK

cairnswk wrote:
where you can go over the roads is ugly you must change that really (at least remove the dots there)


you mean at the pedestrian crossings where you can cross the road?????

yup i meant those

OK

cairnswk wrote:
if you don't understood something i said feel free to say it and i will explain it with a picture

Wisse...thanks for attempting some difficult english for this map. I did not realise it would be so different for those whose english is not so good. :)

now you explained it i know the word suburbs, it looks like the dutch word wich i can't remember :P
also the crossings is something i had to know but well i think i didn't think about what crossing could be ;)
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Postby unriggable on Sun Sep 09, 2007 6:06 pm

To continue (this is not a bash against you, this is as honest as I can get):

This seems like an intersting map, but honestly...I think it's your worst idea yet. I know you like to provoke thought and stimulate change in maps around the foundry, but you've taken it way too far this time. I think your time would better be spent on A. Fixing up your current maps such as Rail Europe and starting new ones. Seeing as how your Foundry output is probably faster than anybody else, I'm sure you've got ideas stirring about in your head.

Please take into account that I have never been to Sydney.
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Postby cairnswk on Sun Sep 09, 2007 6:54 pm

unriggable wrote:To continue (this is not a bash against you, this is as honest as I can get):

This seems like an intersting map, but honestly...I think it's your worst idea yet. I know you like to provoke thought and stimulate change in maps around the foundry, but you've taken it way too far this time. I think your time would better be spent on A. Fixing up your current maps such as Rail Europe and starting new ones. Seeing as how your Foundry output is probably faster than anybody else, I'm sure you've got ideas stirring about in your head.

Please take into account that I have never been to Sydney.


Points taken unriggable and thanks for your thoughts....yes i have plenty of maps stirring around and some already indevelopment on my computer. :)

On your last point though, i've never been to South America, Brazil, Hong Kong and some other maps we have in here, but that didn't stop me from playing them and learning. :wink:
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Postby unriggable on Sun Sep 09, 2007 7:25 pm

cairnswk wrote:On your last point though, i've never been to South America, Brazil, Hong Kong and some other maps we have in here, but that didn't stop me from playing them and learning. :wink:


But Sydney is a single city and you can explore it, Brazil is an entire country. Sydney would stimulate the Aussies like a map of NY would stimulate the Americans, but I've never been to Sydney so I don't feel that for this map.
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Postby cairnswk on Sun Sep 09, 2007 7:49 pm

unriggable wrote:
cairnswk wrote:On your last point though, i've never been to South America, Brazil, Hong Kong and some other maps we have in here, but that didn't stop me from playing them and learning. :wink:


But Sydney is a single city and you can explore it, Brazil is an entire country. Sydney would stimulate the Aussies like a map of NY would stimulate the Americans, but I've never been to Sydney so I don't feel that for this map.


oh welll....looks like it won't get up anyways...so thanks anyway.
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Postby unriggable on Sun Sep 09, 2007 8:09 pm

Well now you have more time to work on such brilliant ideas as crossword ad sudoku :lol:
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Postby cairnswk on Sun Sep 09, 2007 8:13 pm

unriggable wrote:Well now you have more time to work on such brilliant ideas as crossword ad sudoku :lol:


i know you're having a go at me unriggable...so LOL LOL he he he LOL LOL :lol: :lol: :lol: :lol: :lol: :lol:
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Postby edbeard on Mon Sep 10, 2007 2:38 am

cairnswk wrote:On your last point though, i've never been to South America, Brazil, Hong Kong and some other maps we have in here, but that didn't stop me from playing them and learning. :wink:

I hope you like the map even though we (Marvaddin and I) are not quite finished yet :p (We should have a version ready soon to post in the forum)

I guess you mean North America?

I voted no on this one because...well...It's just very confusing. Others might say your other maps are confusing and have quite a bit going on, but I'm fine with them. This one is bloody confusing. I do get how everything works, but it just seems like there is way too much going on.
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Postby cairnswk on Mon Sep 10, 2007 2:47 am

edbeard wrote:
cairnswk wrote:On your last point though, i've never been to South America, Brazil, Hong Kong and some other maps we have in here, but that didn't stop me from playing them and learning. :wink:

I hope you like the map even though we (Marvaddin and I) are not quite finished yet :p (We should have a version ready soon to post in the forum)

I guess you mean North America?

I voted no on this one because...well...It's just very confusing. Others might say your other maps are confusing and have quite a bit going on, but I'm fine with them. This one is bloody confusing. I do get how everything works, but it just seems like there is way too much going on.


yes thanks edbeard...this map will go down so don't worry about it....on to the next map, hopefully less confusing for everyone. :wink:
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Postby Wisse on Mon Sep 10, 2007 8:55 am

i really like this map :(
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Postby jako on Mon Sep 10, 2007 12:11 pm

me too, and i finally started understanding the map too. :cry:
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Postby cairnswk on Mon Sep 10, 2007 3:54 pm

Wisse wrote:i really like this map :(


Well Wisse, the vote is almost up...you'de better get some friends in and vote this map for survival, cos this is the second vote and if it is in the negative towards not proceeding, then it will not be continued for development.
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